It's been a long time coming, but at
last, the cartoon section of The Gameroom
Blitz has been updated! There are five fresh
reviews, along with a sharp new
layout and a snazzy 21st century logo that's a
big improvement over the decidedly Web
1.0 title used in the past. And oh yeah,
be sure to leaf through some of the old reviews
for retrospective commentary and editor's notes.
REVIEW BY JOHN "REALITY
BITES" ROCHE
It would be easy to claim that Total Drama
Island is simply a method of indoctrinating children to expect
nothing more than typical reality show fare from
entertainment, dumbing television further down than it already
has been and ultimately creating a perpetual spiral of
stultification that proves, once and for all, that "pop will
eat itself".
Of course, that doesn't mean I'm not going
to make this claim anyway. This show has no valid reason
to exist: whatever flaws Drawn Together had (including, but by
no means limited to, mean-spirited "humor"), it at least had
the potential to be entertaining and possibly even
satirical. Total Drama Island is in some ways even more
offensive, in that it lacks even the pretense of
ambition. I would go so far as to say that this show
represents everything that is wrong with "kids today"
(particularly the laziness and apathy) but I'm only 27 and
thus too young to tell kids to get off my lawn (also, I live
in an apartment).
As to more substantive criticism, the
show is essentially Survivor: The Animated Series, with all
the idiocy that entails, with what appears to be the contents
of Genndy Tartakovsky's dumpster as the obligatory cast of
idiots. It not only fails but flat out refuses to push
the medium. If Drawn Together was (in addition to its
other crimes) a waste of potential, Total Drama Island is just
a waste.
METALOCALYPSE |
TITMOUSE/CARTOON
NETWORK |
|
Combine the hard-edged heavy metal
wankery of bands like Danzig and Black Sabbath with the crude,
senselessly violent humor that's become an Adult Swim
trademark, and you wind up with Metalocalypse. Created
by Home Movies producer Brendon Small, Metalocalypse is a
backstage pass to the daily lives of five self-indulgent rock
stars. When they're not performing their latest hits
while slaughtering their legions of rabidly loyal fans, the
members of the band are dealing with petty personal issues or
immersing themselves in wrongheaded product placement.
Metalocalypse's Flash animation is surprisingly high quality,
with backgrounds and characters that are both dripping with
gruesome detail. However, if you're not a fan of heavy
metal, the show's overblown satire will just leave you staring
at the screen in stunned horror.
Something's fishy about this brightly
colored action series, and it's not just the heroes.
With their oversized heads and undersea features, the stars of
the show look like a horrible hybrid of The Powerpuff Girls
and a discarded Japanese lunch box. As unappetizing as
these beady eyed characters may be, the rest of the show is
even worse. Sushi Pack tries to offer the same winking
humor as the series that inspired it, but pulls way too many
punches and coughs up way too many clichés and object lessons
for the jokes to be effective. Even the vocalizations
are lifeless, with one villain sporting the worst Christopher
Walken imitation in recorded history. Hey, we all love
Walken's creepy, halting delivery, but if you're going to put
it in a cartoon, at least do it right!
Spectacular? Maybe not, but it's
good enough. The Spectacular Spider-Man marks the return
of animation vet Greg Weisman, who was also responsible for
the later seasons of W.I.T.C.H. and Gargoyles prior to the
woeful Goliath Chronicles. Aside from a few hidden
references to his past work, Weisman's influence isn't readily
apparent, but the quality of the series is up to his usual
standards. The Marvel mythos has been shaken up a bit to
keep the storyline surprising, and the animation is incredibly
lively during fights, with Spidey snaking his way through an
onslaught of pumpkin bombs, lightning bolts, and metallic
arms. The pubescent Peter Parker isn't all that
appealing when the mask comes off- in fact, the high school
scenes as a whole are best left forgotten- but the series
delivers where it really counts.
CHOP SOCKY CHUCKS |
AARDMAN
ANIMATION |
|
This show shouldn't be as good as it
is. I mean, it really, REALLY shouldn't be as good as it
is. Modern computer rendering is already hanging on the
eerie edge of the Uncanny Valley as it is... it doesn't get
any less creepy when the renderees include such oddities as a
metaphor-mixing rooster sensei and an evil astronaut piranha
made from green horseradish. You'd have to work hard to
make your characters as strange and unlikable as these ones...
yet despite this handicap, Chop Socky Chucks just barely
works. It's on the low rung of Aardman productions for
sure, but the snappy dialog, frantic fights, and way-out-there
storylines somehow redeem this series. I'm starting to
think that Aardman made this completely ludicrous cartoon on a
bet... and won.
Some fifteen years after Capital
Critters, L'il Bush once again proves that political cartoons
are best reserved for the Sunday paper. The biggest
strike against this show is that George W. Bush, as
unintentionally comical as he may be in real life, doesn't
make for a likable cartoon character. The political
humor lacks punch, too... clever riffs on current events are
practically non-existent, replaced with scattershot
stereotypes that may or may not be accurate reflections of
their targets. For instance, the elder George Bush is
rightly portrayed as a milquetoast wimp who lets his hair down
by putting ice in his tap water. However, Dennis
Kucinich is painted in broad strokes as a lilliputian flower
child, a representation which flies in the face of his fiery
performances at the 2008 primary debates. The lackluster
Flash animation would be forgivable if the humor wasn't so
lazy, but as it stands, L'il Bush is just as disappointing as
regular Bush.
BEAVIS AND
BUTT-HEAD |
MTV NETWORKS/MIKE
JUDGE |
|
REVIEW BY JOHN
ROCHE
Huh-huh, this show has two metalheads
who sit on the couch and go to high school and stuff.
This show is awesome. It rocks harder than AC/DC and
Metallica (or "Death Rock" and "Skull"*) put together,
huh-huh. I, like, saw it a while ago, and it still holds
up, huh-huh.
Yeah, heh-heh. It's like, by the
dude who does King of the Hill. Anderson looks like that
Hank Hill dude, heh-heh. I heard he did this movie with
dudes working at this place where they give their computers a
virus, heh-heh.
Huh-huh, yeah. The animation
looks kind of dated, and they, like, spend most of the show
acting like Siskel and Ebert with music videos. But,
like, it's still good. Huh-huh. It's really funny
and stuff.
*Apparently, they changed the emblems
on Beavis & Butt-head's shirts on the licensed
merchandise. I can only venture as to why, but I think
it has something to do with not wanting to have to pay AC/DC
and Metallica royalties for the merchandise, as they probably
did for the show itself.
INUYASHA |
VIZ/RUMIKO
TAKAHASHI |
|
It's a testament to the quality of
Rumiko Takahashi's work when her worst animated series is
still entertaining enough to watch. Still, InuYasha
seems like a total phone-in when compared to Rumik's
outrageous comedies and wildly inventive, gorgeously animated
action flicks. It's not especially original, borrowing
heavily from Japanese mythology, and the reluctant romance
between the hot-headed title character and the Japanese
schoolgirl who falls into his world seems half-baked next to
the passionate crushes of Ranma 1/2 and Urusei Yatsura.
Oh, and speaking of Kagome, there hasn't been a more
self-centered, abusive, and whiny bitch on television since
the 1980's, when prime time soap operas ruled the
airwaves. Her shrill shrieks of "SIT, boy!" make even
the picturesque scenery and lively fight scenes hard to
endure. If only there were a code word to make her
explode into the same bloody chunks as the demons that
InuYasha frequently slays...
The creators of One Piece bring you
twenty-two minutes of pure, distilled stupidity... or thirty,
if you count the commercials. Just what is Bo-Bo-Bo
about, anyway? I'm still not sure, but here's what I
could gather from the episodes I've seen. Bo-Bo-Bo is a
burly blonde armed with an afro and living nose hairs.
Think of a cross between Hulk Hogan, Bob Ross, and Al Bundy
and you've got the right idea. Throughout the series,
Bo-Bo-Bo defends hair everywhere from an army of bald men
running with scissors, animated gelatin, an ice cream vendor
(I hope that's ice cream on his head...), and
wrestlers with talking duck hats. It's a very surreal,
very Japanese experience, with the show's English
translators going to great lengths to make sense of the
unending absurdity. In the end, though, there's nothing
anyone can do to explain this show's existance on these
shores... or why Bo-Bo-Bo was created in the first
place.
It's Highlander for the junior set as
high school student Kiyo battles evil along with a wide-eyed,
mop-topped boy in a royal blue dress. Yup, it's a
Japanese action series, all right! Anyway, the kid is
packed with latent super powers that only his adoptive brother
can unleash. As he defeats rivals (mostly small animals
and other puppet-like children), Zatch Bell inches closer and
closer to becoming the king of his home world. It's a
concept that could work, and does for the first couple of
episodes. However, it doesn't take long before the rocky
relationship between Zatch and Kiyo is conveniently smoothed
out. Worst of all, the show constantly straddles the
fence between an action and comedy series, and isn't
particularly compelling as either. The fights are
limited to exchanges of energy bolts (didn't we already see
this sort of thing on Dragonball Z?), and the humor is largely
dependent on facial expressions that are more freaky than
funny.
Tired of cartoons with ordinary super
heroes? Well, this series features ten, ten, TEN alien
creatures, all rolled into one bratty boy! Yes, Ben
Tennison commands the abilities of ten intergalactic heroes in
this unique show that offers up plenty of action along
with a welcome touch of lighthearted humor. Although
you'd think a kid with that much power would be nearly
unstoppable, he's often held back by the temperamental nature
of the watch he uses to transform, as well as his own
impulsive behavior. This and the occasional plot twist
keeps the action fresh and unpredictable, even if
the artwork seems like it was lifted straight from
Teen Titans.
Believe it... or not, this highly
anticipated Japanese cartoon isn't as fantastic as everyone
had expected it to be. Naruto has its moments, but in
comparison to Samurai Champloo, this story of ninjas in
training comes up woefully short. On one hand, the
artwork is vivid and sharply rendered. On the other, the
fight scenes are prefaced by far too much exposition ("Before
I finish you off, let me explain in excruciating detail the
techniques I'll use in this battle!"), and some of the
characters are downright irritating. Especially
brooding, self-absorbed Sasuke... but especially snobbish,
lovestruck Sakura. But especially stubborn,
smartalecky Naruto! All right, pretty much
everybody here under the age of eighteen is
obnoxious. Luckily, the teachers have a lot more
personality than the students, but even they can't hold Naruto
together for more than a few episodes.
MY GYM
PARTNER'S A MONKEY |
CARTOON
NETWORK |
|
I can't say I was expecting much from
this show. Was it the rough artwork in the
previews? The awkward title that suggests the writers
were out of ideas before they even picked up their pens?
That theme song that's forgettable at best and just plain
annoying at worst? I'm not sure, but I have to admit
that the series far exceeded my low expectations. When a
clerical error sends ordinary grade schooler Adam Lyon into a
den of real lions (and tigers and bears, oh my!),
he's got to struggle to not only stay on top of his education,
but the food chain as well. Adam's best friend at
the school is also his closest genetic relative, a spider
monkey named Jake whose hyperactivity often lands the pair in
hot water with the rest of the students. The humor
relies a bit too heavily on animal instincts, but the
writers do hit the funny bone from time to time with
situations and sight gags that bring back memories of Ren
and Stimpy's first (and best!) season.
How do you bring together two things
as completely different as feudal Japan and 20th century
hip-hop, without making the resulting combination
seem forced and ridiculous? First, you hire the
creators of the legendary anime Cowboy Bebop to do the
writing. Then you get leading animation studio
Geneon to bring the scripts to life with richly detailed
artwork and fight scenes so dynamic and intense, you'll feel
like you're there, narrowly dodging each sword strike.
Finally, you hunt down only the best translators and
voice over artists before bringing the finished product to
America. The result of all this hard work is
a sharp action series made that's even more brilliant by
its many contradictions. If you're burned out on
Japanese animation, Samurai Champloo will almost certainly
bring you back into the fold.
CODE: LYOKO |
ANTE
FILMS/MOONSCOOP |
|
More than cheese... more than
wine... above all else, France's number one export is
aggravation. The country's latest attempt to
get under the skin of the rest of the free world comes in
the form of a cartoon named Code: Lyoko. It's an
awkward coupling of computer rendered action and
hand-drawn artwork that pushes the story along... or more
accurately, drags its lifeless corpse from one end
of each episode to the other. The
rendered scenes are definitely the better looking of the two
segments, because things actually happen in them... however,
with their barren environments and dead-eyed heroes, they're
just barely an improvement over Mainframe's decade old
Beast Wars series. The traditional animation lacks
even more luster, with a failed faux-anime style that
leaves the cast of middle schoolers with faces so sharp-edged,
you could use their chins to cut glass! The worst part
of Code: Lyoko has to be the repetitive storylines, usually
capped off with one of the most infuriating deus ex
machinas to ever creak its way onto a television screen.
When Ulrich and his squad of net-surfing nerds can't
outsmart Zana, that most malicious of computer viruses, they
simply press a button to reverse time and snatch an
undeserved victory from the jaws of defeat. There is no
consequence or effort involved... a touch of the enter key is
all it takes to delete their failures forever. Is
there a key I can press to send this bomb back to its home
country?
Contrary to what the title may suggest,
there's nothing really new about this Disney series, set after
the events of The Emperor's New Groove. It's got the
same characters as that frantic fairy tale set in ancient
South America, and even warms over many of the same
jokes. The only significant difference is a storyline
lifted straight from Disney's earlier Hercules series...
self-centered and sarcastic Kuzco has to attend classes in
order to keep the right to rule his people. Yeah, I
don't follow the logic, either. Luckily, the decision to
recast Eartha Kitt and Patrick Warburton as the bumbling
villains makes a lot more sense. On the downside, David
Spade is absent from this class, replaced with a low-grade
imitator who just can't serve up the smarm like his
predecessor. The show is so tame that you'll
probably follow Spade's lead and drop out of School after
just a couple of episodes.
The controversial comic (probably
already replaced in your local newspaper with a rapping pit
bull) has become a cartoon, and it couldn't have been more
perfectly adapted. Creator Aaron MacGruder has taken his
all-African-American family out of the confines of a four
panel comic strip and given them the freedom to be more than
just a mouthpiece for his political views. There's still
plenty of social commentary here (which cuts both ways,
drawing blood from both the white establishment and the
conformist, often irresponsible black community), but it's
delivered with detailed storytelling and satisfyingly complex
character development. All this makes the Freemans a
more genuine family than most you'll see on television
sitcoms, even when they're conning a freshly-pimped car out of
Xzibit or having dinner with long-dead civil rights
leaders. The aggressive political commentary guarantees
that The Boondocks won't be the next Simpsons, but it's got a
pretty good shot at taking the torch from South Park, that
other classic animated series with its best days well behind
it.
UPDATE: The
second season of the show is definitely an improvement
over the first thanks to smoother, more expressive
animation. However, these episodes have varied wildly in
both quality and theme. Attack of the Killer Kung Fu
Wolf Bitch and Stinkmeaner Strikes Back are in the Adult Swim
hall of fame thanks to their outrageous comedy and frantic
action, but then there are episodes like Attack of the
Katrinians and The S-Word, which fray the nerves with
astonishingly self-centered and irresponsible
characters. Hopefully in its third season, The
Boondocks will stop undermining the appeal of its cast and
continue to offer the wild situations that makes the
series shine.
If you've already seen Jake Long:
American Dragon, there's going to be a lot about Juniper Lee
that will sound familiar to you. A hip Asian kid defends
the human world from magical creatures, and sometimes vice
versa, occasionally relying on the wisdom of a talking dog and
putting up with the antics of an obnoxious younger
sibling. There are some important differences,
though. Like most of Warner Bros.'s answers to Disney's
cartoons, Juniper Lee is more daring and imaginative, with a
tongue as sharp as Jake Long's is forked. There's more
fight to the fight scenes, more comedy in the comic relief,
and more character to the characters. Instead of quickly
fading into the background, June's friends have personality,
and a reason to exist aside from taking up empty camera
space. Finally, Juniper herself is a lot more appealing
than her Disney counterpart, who's got a bright future ahead
of him as a spokesman for Poser Mobile.
It's easy to dismiss this as a lame
Spongebob Squarepants clone... mostly because that's what it
is. The role of the energetic, painfully optimistic
sponge has been passed on to a banana-lipped monkey (who
somehow manages to be more irritating than the character he so
clearly apes), and the disgruntled, more than slightly
effeminate mollusc of choice is a slug, rather than an
octopus. Even when it's not lifting ideas directly from
Nickelodeon's most popular cartoon, Lazlo remains a completely
predictable experience. Look, Lazlo's bunkmate has a
Hindu accent, because he's an ELEPHANT, and elephants come
from India! Oh, and did I mention that he's a
glutton? You know, because elephants are really big and
fat. Sad to say, the entire show is like this, coasting
on the fumes of much too familiar characters and
situations.
THE GRIM ADVENTURES OF BILLY &
MANDY |
CARTOON
NETWORK |
|
Manic, mean-spirited, and
mindbendingly bizarre, Billy and Mandy is the kind of show
that makes Nickelodeon executives dive headfirst into the
slime-covered tunnels they call their homes. Fortunately
for all of us, the show's fate isn't at the fickle
hands of the first network for kids, but Cartoon Network,
which cuts its cartoonists a bit more slack. Anyway,
here's the 411 on this series. Darkhearted, domineering
Mandy and her impossibly stupid friend Billy not only cheat
Death, but force him into an eternity of humiliating
servitude. While he's busy doing their chores, Billy and
Mandy use Grim's dark powers to annoy everyone within a
twelve mile radius. That includes nerdalicious neighbor
Irwin, dentally-impaired goddess of chaos Eris, and my
favorite of the bunch, Hoss Delgado. Imagine the heavy
artillary of Bruce Campbell, the boundless testosterone and
flowing locks of Kurt Russell, and the barrel-chested
brutality of Sylvester Stallone all blended into one
over-the-top action hero, and you've got a pretty good idea of
what to expect from this guy. The first season of Billy
and Mandy was weighed down by too much bathroom humor,
but later episodes were chock full of hilarious pop culture
references, broadening the appeal of the series and making it
one of the best shows in Cartoon Network's primetime
schedule.
UPDATE: Billy and
Mandy's last great moment was The Keeper of the Reaper, where
the two title characters fought for custody of The Grim
Reaper. Modern Primitives was also a late high point of
the series, with Billy tormenting a reanimated Fred
Flintstone. However, the films that recently aired on
Cartoon Network were kind of a downer, particularly the
aimless Wrath of the Spider Queen and the Kids Next Door
crossover which proved just how mismatched the two shows
were. Series creator Maxwell Atoms announced in 2007
that The Grim Adventures of Billy and Mandy had been
cancelled, and that he was hard at work on a spinoff starring
the show's ancillary characters. However, without Billy,
Mandy, or former writer C. H. Greenblatt, it remains to be
seen if the tentatively titled Underfist will be a
success.
Sure, it's more faithful than most
animated adaptations of popular video games, but is it fun to
watch? Eh, not really. Viewtiful Joe has the same
sketchy comic book look as Capcom's GameCube hit, and even
stars the same voice actors. However, the flashy fights
that made the video game so intense have been replaced with
awkwardly translated exchanges between Joe and his
foes. You can tell when the show is trying to be funny,
but thanks to the clumsy dialogue and an unwelcome
helping of censorship (Joe's throwing a lot more than
alfalfa at those cowboys in the wild west episode!), it rarely
ever is. Like far too many cartoons based on video
games, this henshin's a no-go, baby.
RETRO-RIFFIC
80's
SPECIAL!
Cartoons from the decade of decadence,
given
another look twenty years later
It seemed like a good idea at the
time. Heck, it may have even seemed like a good cartoon
back when you were eight. However, after seeing it
twenty years later, you'll grudgingly admit that out of the
many animated adaptations of popular video games, the first
also happens to be one of the worst.
Saturday Supercade takes all your
favorite game characters from the early 1980's and awkwardly
crams them into the most unlikely sitcom situations.
Frogger is now a journalist for a swamp newspaper, taking
orders from a web-toed J. Jonah Jameson along with his
girlfriend and a turtle who sounds uncannily like übernerd
Woody Allen. Q*Bert's found his way back to high school
in what can only be described as an animated American
Graffiti, illustrated by a seven-year old M. C. Escher.
Finally, in another unwelcome tip of the hat to the 1950's,
Donkey Kong Jr. hangs out with a teen greaser who's like Fonz
without the edge.
The resulting hour of television is
every bit as bad as the above descriptions would
suggest. Like most Ruby-Spears cartoons from the
late 1970's and early 1980's, Saturday Supercade is a cheap
imitation of Hanna-Barbera's already lackluster output.
The scripts are full of dumb sight gags and awful puns, and
the characters are either too plain (Mario, Frogger) or just
plain annoying. Donkey Kong and his son are the best- or
should I say worst?- examples of this. The big ape's
brainless stuttering is supplied by comic burnout Soupy Sales,
while his offspring apes the mannerisms of the
world's most universally hated cartoon sidekick, even
replacing Scrappy-Doo's cries of "Puppy Power!" with the
equally grating "Monkey Muscle!"
Despite the questionable quality of
Saturday Supercade, plenty of prominent figures in the world
of kids' television were responsible for its creation.
In addition to Ken Ruby and Joe Spears, that Mighty Morphin'
Egyptian Ranger Haim Saban, and Batman: The Animated Series
co-producer Paul Dini all had their hands in the production of
the series. Saban supplied the ridiculous yet
disturbingly catchy theme song (those seem to be his
specialty, if Kidd Video and the Power Rangers are any
indication...), and Paul Dini chipped in some scripts for
Frogger.
Even with this all this talent behind
the wheel, and even with last-hour changes that added the more
relevant Pitfall! and Space Ace cartoons to the mix, there was
nothing that could stop Saturday Supercade from a collision
with the flaming wreck that the video game industry had become
in 1984. Even if video games had remained popular
through the mid 1980's, it's doubtful that this corny
throwback to the dark ages of animation would have
survived the onslaught of the Thundercats, Voltron, and the
Teenage Mutant Ninja Turtles.
Yes, it's yet another cartoon
where the stars get trapped in a strange new dimension
and spend the rest of the series desperately trying to find
their way out. It's a plot device that has been wrung
dry by everyone from Samurai Jack to the Smurfs, but few have
used it with the same flair as Haim Saban. In those
other cartoons, you feel as frustrated and helpless as the
characters themselves, but in Kidd Video, you're happy to be
along for the ride.
Years before striking gold with the
Mighty Morphin' Power Rangers, Saban enjoyed moderate success
with Kidd Video, an animated journey through a vibrantly
colorful world that's equal parts Alice in Wonderland and
avant garde music video. Here, the musical expressions
are interpreted literally, and even the fairies are clad in
leotards and leg warmers. It's a world that reflects
the trends of the 1980's as well as its creator's passion
for songwriting.
The stars of the show, a band of teen
musicians, find themselves sucked into this land after
catching the eye of the sinister Master Blaster.
The Master wants to chain them to an unbreakable contract,
forcing them to sing for his pleasure and profit for the rest
of eternity. However, our hip young heroes won't stand
for this exploitation. They spend most of each episode
running from this thinly disguised commentary on the greed of
the recording industry, stopping just long enough to catch
their breath and exhale it in the form of a campy pop
song.
Kidd Video is a perfect snapshot of the
decade of excess, with the low production values expected from
1980's cartoons, but the clever imagery and catchy
beats so common in 1980's music videos. When the
two balance each other out, you're left with an animated
series that, while not up to today's high standards, certainly
stands above much of the dreck that was on television twenty
years ago. It's one of the few cartoons from the time
that had something to say, aside from the usual "Hey kids, buy
my merchandise!"
You'd think that Marvel's cartoons would
have been a cynical attempt by the company to cash in
on characters like Spiderman and The Incredible Hulk, but
you'd be oh-so-very wrong. Well, mostly wrong,
anyway. While Marvel and its subsidiary Cadence never
passed up an opportunity to make a cartoon based on one of its
successful comic book series, they also bravely stepped
outside those boundaries, making shows that were uncommonly
good by the low standards of 1980's animation.
One of these cartoons was Dungeons &
Dragons, a remarkably accurate and genuinely entertaining show
based on the tabletop role-playing game invented by Gary
Gygax. When a handful of kids take a ride on a
suspiciously named theme park attraction, they wind up
stranded in a hostile medieval world, hotly pursued by the
demonic sorceror Venger. The teens are given a thin
chance for survival when a mysterious old man grants each one
abilities that were tailor-made for them.
Hot-blooded but pint-sized Bobby is crowned with a barbarian's
horned cap, while sarcastic comic relief Eric is given a
shield and the appropriate title "Cavalier."
With their new powers, the young band of
heroes begin their search for a way back home,
locked in an eternal stalemate with the wicked Venger and his
minions. It's not a particularly original storyline-
dozens of other cartoons have tread on the same territory- but
the quality of Dungeons and Dragons is what sets it apart from
the rest of the pack. The animation, though not always
smooth, is impressive for its detailed, realistically drawn
characters. The dialogue, though sometimes a bit stiff
and redundant, really helps develop the characters and
the world around them. Then there's Venger... oh yes,
Venger. The writers really hit the mark with this guy...
with a voice filled with hatred and a pair of wild eyes
peeking out from a scarlet cloak, Venger manages to be more
threatening than any three 80's cartoon villains put
together.
Dungeons and Dragons isn't Cadence
at the top of its game. The series doesn't compare
favorably to the original G.I. Joe, with its larger, more
appealing cast of characters and flashier animation, and
it's at least a dozen experience levels behind The Tick, the
hilarious superhero satire produced under the Sunbow brand
name. At the same time, Dungeons and Dragons is more
than a match for 80% of 80's cartoons, with enough action and
wit to satisfy most fans of the game that inspired
it.
REVIEW BY SHAWN
STRUCK
"Jake's
Grandfather: The horn does not make the unicorn.
Jake Long:
Actually, it does. Otherwise, it's just a horse. "
Jake Long: American dragon revolves
around Jake Long, a normal 13-year-old kid from NYC who lives
with his family, which consists of his father, mother,
grandfather, little sister Haley, and a Chinese Pug named Fu
Dog. When he's not hanging out with his best friend Trixie, or
his laid-back, Boomhauer-eqsue buddy, Spud, he's crushing on
the new girl in school, Rose. Jake also has a secret...
he is the latest in a long family line of heroes that are also
dragons! His grandfather and Fu Dog (who can talk) train
him in his never ending battle to protect the Fantasy Realm
creatures that live in New York from being captured or
destroyed by the evil Huntsman (and his sidekick, Huntsgirl)
.
The cartoon is a very entertaining,
solid offering; with an inventive concept, lots of
action, and character designs that are a breath of fresh
air. Jake's red dragon alter-ego is an interesting mesh
of Eastern and Western influences. The show's backstory
reminded me of "Big Trouble In Little China"-- a magical,
mystical world existing right under our noses.
While the first two episodes of Jake
Long were uneven, the rest of the series has been
stellar. It's packed with plenty of well-executed chase
and action scenes, fresh humor, and well written
characters. In a welcome change from most
Disney animated series, the story events and character arcs
that happen in Jake Long permanently affect the course of the
show-- it's been a real treat watching the characters grow.
The only drawback to one's enjoyment of the show is that
Disney has shown an annoying tendency to air some
episodes out of order.
EDITOR'S NOTE:
Unlike Shawn, I didn't like this show at first. Jake
Long's constant fronting brought back uncomfortable memories
of Vanilla Ice, but the fact that he's usually put in his
place by his grandfather and friends makes him more slightly
more palatable. Also, I love the
occasional celebrity appearances on American
Dragon, even if they don't make a whole lot of
sense. Just listen to Monty Hall bellow, "and
I'll be the most powerful game show host!" and try
not to crack up!
REVIEW BY JOHN
ROCHE
The Tick was one of the greatest shows
Fox ever had on their channel. It was a series about a
nigh-invulnerable 7' "wise fool" superhero and his neverending
battle for truth and justice. Plus, he had one of the
best battle cries ever.
In this series, the city of...
The City... is full of superheroes hiding in plain
sight. From the patriotic American Maid to the
mysterious Die Fledermaus, The City was full of bizarre (and
in some cases derivative) superheroes. One day, an
enigmatic hero known as "The Tick" came to town. He took
under his wing a sidekick known as Arthur, a former accountant
who dressed as a moth.
In addition to this, the
villains were rather interesting. From Chairface
Chippendale (whose failed attempt to write his name on the
moon stared down from the night sky as the series went on) to
The Terror, an older-than-dirt villain surrounded by lackeys
like a man-eating cow and "Stalingrad," a dead ringer for the
former leader of the more-recently-former USSR, the bad guys
of The City had their evil plots foiled by the always vigilant
Tick.
But one of the greatest things about this series
was Mickey Dolenz. Yes, the former Monkee Mickey
Dolenz. In the beginning of the series, he was the voice
of Arthur, and he actually did pretty well as the "regular guy
who winds up in bizarre situations involving evil villains
and/or monsters" in the show. However, they eventually
replaced him with Rob Paulsen--who, while not horrible, seems
more at home playing the "smart-ass" role than the "befuddled
sidekick" role. The show was still good after that,
however, so if you see it (it's going to be on Toon Disney),
it wouldn't kill you to check it out.
REVIEW BY JOHN
ROCHE
Robot Chicken is a claymation show on
Adult Swim that has rapid-fire spoofs on pop culture. They
cover such varying gags as a Real World series with
superheroes, presidential campaign ads (and their expressions
of approval of the message contained therein), Very Special
Episodes, and Fox reality shows. Some of the stuff will amuse
you, some will offend you, and the rest will do both. That
said, very few shows would have a Michael Moore documentary on
the former "Masters of the Universe" or the world's most
one-sided fistfights caught on film. Also, the "Transformers"
segment in the first episode actually was mentioned on a
medical association's site as a vehicle to raise awareness of
prostate cancer. You'll find a link to the reference here.
If I had one complaint about this show,
it's that it's too short. Even for a fifteen minute show, it
feels like it should have lasted longer. That said, it's
probably one of the best ways I can imagine to kill fifteen
minutes... and your fond childhood memories of cartoon heroes.
This action series is a huge departure
for Nickelodeon, a network whose programming blocks have
traditionally been populated by hyperactive, abstractly drawn
characters. You won't find any of them here,
though. Avatar is heavily inspired by not only Japanese
animation, but Eastern culture as a whole... young Ang travels
across the wide, mountainous expanses of a fantasy Tibet
with his friends. Along the way, he uses the power of
wind to battle hostile members of three rival tribes, each
with their own mastery of an elemental force.
Ironically, the Japanesque artwork that has become tiresome
and predictable on other networks is a welcome breath of
fresh air on Nickelodeon. It not only offers
viewers a break from the crack-addled antics of Spongebob
Squarepants and The Fairly Oddparents, but it also lends the
kind of excitement and urgency to Avatar's fight scenes
that you'll never see in Nick's other, far less impressive
action show Danny Phantom.
UPDATE: Avatar is
still one of the most clever, exciting, and original series on
Nickelodeon. It's a terrible shame that distinguished
voice actor Mako is no longer with us, but at least he went
out on a poignant note with the Tales of Ba Sing Se. In
this episode, Mako's character Uncle Iroh visited
the grave of his long-dead son, and choked back tears as he
sang his child's favorite lullaby.
So OK, like, there's this show about
these three self-absorbed teenage girls, who aren't just
girls, but are like totally spies and some junk. And
while they're at school trading insults with the class
bitch, they fall through trap doors and stuff and are given
assignments by some British guy who's, like, a total
rip-off of Q from those James Bond movies. He gives 'em
these gnarly weapons made from all those things a girl's just
got to have, like makeup mirrors and junk, and then they run
around in super tight spandex and foil the plans of weird bad
guys. Like, how weird? Probably about as
weird as like, the pervs who thought the teenage spies would
look hot in tight outfits. Gross-o-rama! If that's
not bogus enough, you should like, see the artwork in this
show. It's from France and some junk, but they try to
make it look like it's from Japan or something. Yeah,
like anyone's gonna be fooled by valley girls who look like
Sailor Moon! Totally Spies isn't grody to the max... I
mean, the animation's pretty good and there's a lot of
action, but girls who act like THAT in this day and age are
major joanies. Like, you know what I'm
sayin'?
We are... we are... we aren't bad,
actually. I was pleasantly surprised by this French
series, which offers a deeper storyline and more natural
dialogue than other cartoons with a cast of adolescent
girls. When they're not hanging out at middle school,
the stars of W.I.T.C.H. battle invading creatures from an
alternate, medievel universe. Each of the kids has the
power to harness a natural element, but if their unusual
striped stockings are any indication, all of them are in
constant danger of being flattened by falling Kansas
farmhouses. All right, so they look a little ridiculous,
but they know how to fight... and the interaction between
these young heroes is considerably more geniune than what
you'll find in Winx Club or Totally Spies. The series
isn't compelling enough to keep the average adult interested,
but at the same time, you won't find yourself complaining when
your kid sister or niece insists on watching it.
UPDATE: Gargoyles
producer Greg Weisman was at the helm of this series during
its second season, which probably explains why it managed to
elevate itself above other girl-centric action series
like Winx Club.
I have an itching suspicion that Krypto
the Super Dog was given life by a half-dozen businessmen
with dollar signs dancing in front of their eyes, rather
than a creative cartoonist with a clever
idea. Krypto is your usual story about a boy and
his dog, except the dog is endowed with super powers and high
intelligence. After a few episodes, you'll wonder if
there's any reason for the boy to exist. After
a couple more, you'll wonder what dark forces Warner
Bros. used to bring Hanna-Barbera's animators from the
1980's back from the dead. After a few more episodes,
you'll grind your teeth at the canine bastardizations of
famous DC superheroes like Batman. And after that... who
am I kidding? You'll have stopped watching long before
then.
UPDATE: The comment
about undead Hanna-Barbera animators was eerily
prophetic... as it turns out, Krypto's
characters were designed by animation veteran Iwao
Takamoto, who died shortly after the series debuted. For
the record, he died of a heart attack, not of acute
embarrassment.
Everyone's favorite webslinger has
gotten a lot more sophisticated in the twenty five years since
this series debuted, but kids who grew up watching Spiderman
and his Amazing Friends will swear by it to the bitter
end. Take me, for instance! I'll admit that the
show's got flaws when compared to the Spiderman cartoon of the
mid 1990's. It doesn't even try to adhere to
the plot of the long-running comic... Spiderman and his
sidekicks, the shapely Firestorm and wisecracking Iceman,
just fight their way out of ridiculous situations,
throwing a web here, a punchline there, and a random Marvel
supervillain in jail at the end of each neatly wrapped up
episode. As compensation for the stiff writing and
animation, the producers throw special guest stars like Tony
Stark (sans the Iron Man suit) and The Incredible Hulk
into the mix. When even that's not enough to soothe the
savage nitpicking of obsessed comic book geeks, they invite
Spiderman co-creator and shameless camera hog Stan Lee to
explain away all the plotholes, often creating new ones in the
process. With all this in mind, it doesn't sound like
Spiderman and his Amazing Friends deserves such a high
rating. Perhaps it doesn't, but it does deliver a
truckload of what the later Spiderman cartoons and even the
recent films offer in agonizingly small amounts... comic
relief. Rather than endlessly whining about his dead
uncle and love life, this Spiderman loves his job, fighting
the forces of evil while dishing out one-liners like a
spandex-clad Alan Alda. Now THAT'S the Peter Parker I
know!
You wouldn't expect much from this
cartoon at first. Just look at the artwork... it's as
derivitive as it can possibly be without sparking a lawsuit
from Nickelodeon. Imagine what would happen if The
Fairly Oddparents creator Butch Hartman was beaten over the
head with Groo the Wanderer's heaviest club, and you have a
pretty good idea of how Dave the Barbarian looks. Even
the pace of the show closely mirrors Nickelodeon's frantic
cartoon comedy... but the humor is what sets Dave apart
from its obvious inspiration. The cowardly title
character and his family of oddballs battle such
hilariously ineffective villains as a scheming pig and a
time-travelling nerd, ultimately winning the conflicts because
they're just slightly less pathetic than their foes. The
voice acting is terrific, featuring some of the biggest names
in the business, and the writing at its best is as
refreshingly unpredictable as the first seasons of Ren and
Stimpy and Spongebob Squarepants. Dave the Barbarian may
have been cut from the same cloth as Nick's best cartoons, but
Disney used a pretty sharp pair of scissors to do
it.
Anne McCaffrey novels and NASCAR racing
collide in this unique computer rendered cartoon. After
a period of instability between humans and dragons, the
two species have come to an understanding, and even race
in competitions. The reptiles in Dragon Booster
aren't your typical winged beasts with fiery breath and a
temper to match. These creatures are scale-covered
greyhounds; sleek, lanky, and unfailingly loyal to their
riders. However, that loyalty is tested when a villain
and his scheming son try to spark a war between humans
and dragons... a conflict that can only be prevented by a
stable boy with a talent for racing and a secret
identity. As you may have already guessed, the fresh
storyline is Dragon Booster's greatest asset. It's an
oasis of originality in a parched desert of redundant
Japanese action shows and loud, obnoxious animated
comedies. On the downside, the visuals are every
bit as disappointing as the premise is unique. The
producers tried to mimic the look of hand-drawn
animation with minimal shading and thick outlines, but
this approach just makes the characters look ugly and
flat. If the creators of Dragon Booster had gone
all the way and used old-school artwork rather than
settling for cost-effective rendering, the show could have
been fantastic. As it is, it's good enough to
satisfy, but not good enough to truly impress.
RETROSPECT: My
word, what was I thinking? There's no way this series
deserves a six, regardless of the originality of the
storyline. Nerd Corps deserves credit for stepping up
its game with the improved Storm Hawks, but even that has some
of the quirks that made Dragon Booster hard to watch. If
I were making a call on this show today, I'd give it a five,
and that's being generous.
Shinzo was originally supposed to debut
five years ago on Fox, but Disney's acquisition of Haim
Saban's properties put an end to that plan pretty
quickly. If Disney had been smart, they would have taken
the opportunity to bury this predictable Japanese cartoon
for good, rather than airing it well after the novelty of
anime had worn off. Maybe Shinzo would have been amusing
in the year 2000, but now, it's just another white-capped
wave in the endless sea of Japanese animation, a body of water
which has slammed into our saturated shores for the past half
decade. Past a somewhat original storyline (a
young human girl is protected by three alien warriors, who
merge to form an especially powerful knight), Shinzo doesn't
even try to distinguish itself from other Japanese
cartoons. You'll find the same effeminate villains, the
same skill-enhancing cards, and the same colorful but largely
inert artwork you've already seen in dozens of other shows
from the far East.
REVIEW BY JOHN
ROCHE
The latest Power Rangers series to come
out in the US (at least until SPD) evokes the original
series, with everything from the high-school setting to the
robotic dinosaurs. In fact, they even managed to add one
of the original rangers (Tommy) to the program. Add to that
the most ambitious villain I've seen in a long time anywhere
(instead of simply conquering or destroying the world, the
vile Mesogog wishes to revert it to a prehistoric state) with
one of the best "evil hiss voices" that I've ever heard from
anyone not named Tim Curry, and this series is a should-see
for anyone who enjoys Power Rangers.
REVIEW BY JOHN
ROCHE
The town of Jefferton has a mayor who
has a bizarre "open-door" policy, which involves his taking
ideas from anybody who walks in from the street. Enter Tom
Peters, the perennial "idea man" who has bizarre ideas filling
his head to the point of rupture. With this combination,
hilarity is bound to ensue.
The characters are cutouts
of actual people in blue and white, never really moving their
mouths. This makes it look sort of like something by Roy
Liechtenstein. The writing by Bob Odenkirk of "Mr. Show"
infamy is pretty decent. The plot of any given episode
essentially goes like this: Tom has an idea, the Mayor
implements this idea, the idea backfires in some way, hilarity
ensues.
Surprisingly, given its place on Adult Swim,
there seems to be little mature content or subject matter. In
fact, the only instance of this show I saw that could be
construed as being offensive in any way was an episode in
which Tom wants to make a World War II-themed restaurant for
educational purposes. The mayor's nephew-- a 27-year-old who,
as the result of his inhaler, looks, sounds and acts like a
12-year-old-- hits Tom in the head with a brick after his
inhaler gets knocked away accidentally, then hijacks the
project, turning the restaurant into a Chuck E. Cheese clone,
complete with singing animatronic Hitler and Tojo (and
piano-playing animatronic FDR).
In all, the series is
fairly amusing, by-the-numbers plot and bizarre art style
notwithstanding. If you're up at that time of night, it
wouldn't kill you to sit through an episode of it.
EDITOR'S NOTE: I
personally hated this series, but I hate Tim and Eric's
Awesome Show Great Job! even more. It's not so much a
"show" as two guys making fools of themselves on camera.
Truly a series for the braindead, meme-hungry YouTube
generation.
And now, it's time for
the...
FIRST
ANNUAL
THANKSGIVING CARTOON
CORNOCOPIA!
Ah yes, the cornocopia.
We don't think much about this woven, horn-shaped basket
loaded to overflowing with delectable goodies. At least,
not until Thanksgiving, when we get the opportunity
to hold it over our gaping mouths and empty its contents
straight into our stomachs.
Then there's the day AFTER
Thanksgiving. That's when the major networks dispense
with the usual afternoons full of game shows and Oprah, and
instead air nothing but cartoons to pacify all those bored
kids who've got three more days before school and a half pound
of sugar coarsing through their bloodstreams.
Since you've got the day off
too, you'll probably be watching a lot of these shows along
with the kids. Be warned, though... some of
these animated series are so awful, they'll nearly make
you bring up last night's helping of turkey and gravy.
After where it's been, I don't think anyone's going to want to
see your meal make an encore appearance.
Lucky for you, The Gameroom
Blitz is here to help. We've got nearly a dozen cartoon
reviews to help you decide what's safe for you to watch,
and what will leave you scrambling for the bathroom... or, if
you can't quite make it there, that plastic bag which used to
hold all your Christmas shopping. At least, I hope you
emptied it out first.
SUPER ROBOT MONKEY TEAM HYPER FORCE
GO! |
JETIX/DISNEY |
|
I was sorely
disappointed by the first original action series in the
Jetix programming block, but at the same time I guess I should
have seen it coming. After all, the first cartoon
created exclusively for Toon Disney was one of the worst
animated series ever made, a soulless clone of The Powerpuff
Girls with none of the creativity and even worse
artwork. Super Robot Monkey Team Hyper Force Go! (whew!)
is marginally better than Teamo Supremo, but it's certainly no
more original, swiping most of its ideas from Voltron and
Mighty Morphin' Power Rangers. Instead of unearthing
mighty lions or prehistoric beasts, however, the main
character discovers five brightly colored, abstractly drawn
monkeys, who pilot a boxy robot that looks like it was dug out
of the bottom of a cereal box. Doesn't quite have the
same impact, does it? That would be forgivable if Super
Robot Monkey, er, whatever were a parody of giant robot
cartoons like Megas XLR, but it's not brave enough to satirize
the mech culture, and the fights aren't stylish enough to make
you forgive the series for its timid approach to the
subject matter. This show provides so little incentive
to watch it that you start to wonder why Disney
didn't skip making it entirely and just fill its time
slot with commercials.
RETROSPECT: I think I was
too rough on this one. The animation sucks, but I've
been told that it was designed that way to capture
the spirit of classic Japanese cartoons like Astro
Boy. On top of that, it just seems like more thought was
put into the plot (as jumbled and random as it is) than the
simplistic storyline of a child-oriented cartoon like
Sushi Pack. If I were making the call today, I'd bump
this one up to a five.
I want to like Atomic Betty,
I really do. This Canadian creation isn't all bad... the
voice over acting fits the characters like a glove, and some
of the characters are surprisingly original. My personal
favorite is IQ Maximus, a diabolical but
bumbling intergalactic evildoer who's part Ming the
Merciless and part Siamese cat. He's got the intellect
and subtlety that most cartoon villains lack, and you've
just got to appreciate that. On the other hand, Atomic
Betty is kind of aimless despite the title character's
frequent journeys to outer space. The artwork,
presumably done in Flash, lacks impact, and Atomic Betty's
adventures on Earth, where she's just plain Betty, take a lot
of the fun and excitement out of the show. It's just not
that fun to watch Betty try to keep her mother's spoiled cat
from wrecking the house when you know she could be out saving
the universe... and trading witty banter with IQ
Maximus. Did I mention that he's my favorite character
in the show?
I imagine this show is going
to piss off a lot of hardcore anime fans. After all, it
takes everything they hold dear and punches an eight foot wide
hole through it. Well, they may not appreciate the
pointed satire of the giant robot culture, but I sure as hell
do. Megas XLR is truly a guilty pleasure if
ever there was one... it almost
seems sacriligeous to enjoy a series that pokes fun at
such a cherished Japanese cartoon tradition. Perhaps
it's because a show like this one, which takes a fifty-foot
mech and outfits it with nudie mudflaps, video game joysticks,
and a hula-dancing bobblehead, is long overdue. We've
sat through twenty years of television depicting giant robots
as invincible war machines, piloted by soldiers in tight
spandex and silly helmets. Nobody's ever stopped to
consider just how ridiculous the concept really is, even after
a decade of increasingly silly Power Rangers episodes.
Fortunately, the creators of Megas XLR have, taking the
familiar formula, turning it upsidedown, and shaking it
violently. They've kept the enormous mech, but
replaced the squeaky clean heroes with a couple of
irresponsible slackers who seem more like they'd be at home in
the film Clerks than fighting the galaxy's greatest
threats. But fight they do, frequently taking out not
only the monsters, but half the state of New Jersey in the
process. It's this care-free and totally irreverent
approach to the material that makes Megas XLR one of the most
welcome cartoons on television today. It's just a shame
that it didn't come earlier, when the Power Rangers and Gundam
were still hot properties.
Adult Swim has brought us yet
another parody of a corny Hanna-Barbera cartoon from the
1960's. This time, however, the satire is a
great deal more subtle, bringing us an entirely new cast of
characters rather than just stiffly animating the old
ones. There also was a lot more work put into this
mockery of Jonny Quest than there was in either Space Ghost:
Coast to Coast or Sealab 2021. There's real animation
this time, rather than the tilting of heads and the blinking
of eyes. Cartoon Network was able to get away with that
in the past, but there's no way they could have done it
here. To be a truly effective parody of Jonny Quest,
you've got to have exciting action sequences, and plenty of
them. The Venture Brothers doesn't skimp on the chase
scenes or the violent fights, and they're
all outrageously over the top, thanks to the Venture
family's bodyguard. Brock Samson is a former government
agent with muscles of iron and pure testosterone flowing
through his veins. He's such an intimidating figure
that the mere mention of his name would strike fear into
his enemies... if he bothered to leave any of them
alive. Brock is definitely the star of this show, but
that's not to say that there aren't any other great characters
in The Venture Brothers. Dr. Thaddeus Venture takes the
emotionally distant father in Jonny Quest to the next level,
being a self-centered, bitter man who spends more time popping
pills than taking care of his two sons (they're both weenies,
so you won't feel too sorry for them). Then there are
the ingeniously ineffective bad guys... with names like Girl
Hitler, Underbite, and The Monarch, you probably know what to
expect from them (here's a hint: not much, especially with
Brock around).
UPDATE: The second season
of Venture Bros. was even better than the first! David
Bowie's mock appearance on Showdown at Cremation Creek (loaded
with loving references to his past work) makes me wonder why
the real-life singer decided to contribute his voice to
Spongebob Squarepants instead.
The television adaptation
of Sonic's latest adventures is a success, but not due to
its own merit. The truth is, the storylines are
pretty bland, and the action isn't nearly as exciting as just
playing the games on the Dreamcast or GameCube. However,
when compared to previous Sonic cartoons, particularly DIC's
embarassing The Adventures of Sonic the Hedgehog, Sonic X
truly excels. The artwork is gorgeous, with brightly
colored, sharply drawn characters streaking through lush
forests and bustling cities at the speed of sound.
High-quality, hand-drawn animation like this is truly welcome
at a time when most studios settle for third-rate computer
rendering, or even worse, Flash. The characters'
personalities are accurately depicted in Sonic X, as well...
Knuckles is consumed by his distrust of Sonic, Robotnik is as
pompous as he is bulbous, and Tails is cheek-pinchingly
adorable, even if he doesn't contribute much to the
storyline. In other words, he's exactly like he was
in the video games. Sonic X doesn't compare favorably to
original action cartoons like Megas XLR or Teen Titans, but
it's miles ahead of other kids' shows based on popular video
games.
There's nothing like a little
age regression to take the wind out of an arrogant junior
detective's sails. That's the lesson learned by Case
Closed: One Truth Prevails. When Jimmy Kudo stumbles
across members of an organized crime syndicate while
solving a murder, he's knocked out and force-fed a pill
containing a lethal poison untracable by an autopsy. At
least, that's what the goons thought they were giving
him. It turns out that the pill, still in its prototype
form, turns back the clock on its victim, transforming the
cocky teenager into a small child. Considerably more
vulnerable than before, he adopts an alias and gets adopted by
his former girlfriend and her incompetant, booze-swilling
father, who just happens to be a professional detective.
It doesn't take long before Jimmy, as pint-sized Conan
Edegawa, secretly solves all of Richard Moore's cases for him,
using his cunning and a handful of inventions from his
father's brainy friend.
It's a promising scenerio
that charges out of the starting gate but runs out of
steam near the finish line. The first two dozen episodes
of Case Closed were exceptional, featuring brilliantly
conceived crimes, a host of suspects with well-developed
personalities, and the occasional red herring to keep you
guessing. However, as the series progressed, the once
fizzy formula grew flat, with plot devices that went from
merely tiresome to downright infuriating. After dozens
upon dozens of cases, I don't buy that even dimwitted Richard
Moore would remain blissfully unaware that Conan hits him
with a tranquilizer dart just before a suspect is revealed as
the murderer. Any detective worth his magnifying glass
and pipe should know that darts leave marks, and anasthesia
that strong can be dangerous when abused. Yet,
Conan tranqs the fool in nearly every
episode, unconcerned that the next dose could
be Richard's last.
Case Closed was recently
cancelled on American television, so we'll never know how the
series was resolved. However, I can't help but
think that the final episode will end with the little
brat being hauled away for manslaughter after Detective Moore
dies of an overdose.
Teen Titans strikes an
awkward balance between a silly, Japanese-flavored comedy and
a more serious, Bruce Timm-inspired animated drama. The
show's best moments happen when it tilts toward the latter
rather than the former... the fight scenes are both clever and
exciting, and the interaction between the heroes (including
team leader Robin, creepy goth chick Raven, brawny tech expert
Cyborg, and shapeshifting comic relief Beast Boy) helps define
their personalities and adds dimension to what would otherwise
be a straightfoward action show. However, all this
is regularly interrupted by attempts to lighten the
mood with sight gags taken straight out of an episode of
Sailor Moon. The stars frequently shed their more
realistic physiques for short, marshmellowy frames when
arguing with each other... this technique, known as
"superdeforming", can be an effective means of breaking
tension with comedy, but it feels desperate and
artificial in a television show created by Americans,
featuring characters from a Western comic book
series. Teen Titans is still worth watching, but after a
couple of episodes, you'll find yourself wishing that the
writers would pick a direction for the series and stick with
it.
I could blame Super
Milk-Chan's shortcomings on its stiff English translation
(faithful to the Japanese script even at the cost of humor and
comprehension), but I can't help but think there's more
to it than this. I have to believe that the show just
wasn't that great to begin with, even in its native
Japan. The voice acting is poor, with the same kind of
emotionless script reading that was common in anime from the
early 1990's. The animation isn't much better, using
simplistic, largely inert artwork along with the occasional
live-action film clip. Worst of all, the storylines just
never go anywhere. They mirror the plot of The
Powerpuff Girls, with an inept politician frequently
calling the title character, a small blue-haired baby, and
begging her to battle the forces of evil. He would
have been better off putting Blossom, Bubbles, and Buttercup
on his speeddial, because Milk-Chan doesn't seem interested
in doing anything other than sucking her bottle, welching
on her rent, and reminding her caretaking robot that
it's a "dumbass". You can only imagine how old this
formula gets after you've seen it in three straight
episodes.
There are a lot of gross, disturbing, and just plain
awful things in this animated reality series, but what's most
offensive is that absolutely none of the jokes in Drawn
Together are funny. You'll be shocked and horrified
by the antics of the show's eight cartoon stereotypes, all
living in the same cramped penthouse, but you won't be
laughing. Not even a little. Perhaps it's because
the blackhearted writers go too far, desecrating the
audience's childhood memories by turning Superman into a sex
slave and making a full course meal out of Snow White's
faithful animal sidekicks (video game fans don't even WANT to
know what they've done to Pikachu or Link from the Legend of
Zelda). Then again, it may just be that there's no
purpose to the rampant cruelty and cartoon character
assassination in Drawn Together. While South Park can
take crude humor and use it to make a statement, the only
thing Drawn Together seems capable of saying is this... "Hi,
I'm written by assholes!"
UPDATE: Drawn Together
didn't improve much in its second and third seasons, going
from hateful and disgusting to merely mean-spirited and
tasteless. I don't know if the less objectionable
content was a direct result of the writers tempering their
cruelty, or if I've just become desensitized by shock humor in
the three years that this series was on the air. Either
way, the show became slightly more watchable by the time it
was canceled.
Ever find yourself pining for
those golden, olden days when your best friend in the whole
wide world was eight feet tall, covered in spots, and
invisible to everyone but yourself? If so, you're going
to love this cartoon from Craig McCracken, the creator of the
Powerpuff Girls. It stars an ordinary kid named Mac and
his buddy Bloo, a mischevious little blob who bears an uncanny
resemblence to Pac-Man's next lunch. When Mac's mother
gets fed up with Bloo (unlike the imaginary friends
in our world, these ones are very real to everyone), she
informs the boy that it's time his pal pack up his bags and
move elsewhere. Fortunately for him, there's Foster's
Home For Imaginary Friends, a halfway house for made up
monsters whose creators have outgrown them. They remain
there until kids with less vivid imaginations come to adopt
them, but Bloo is so incredibly obnoxious that there's no hope
of him finding a new family. That's good news for Mac,
who isn't quite ready to let him go, but bad news for everyone
else in the house, who has to put up with his sharp tounge and
knack for getting into trouble. As you might have
guessed from this scenerio, Foster's Home for Imaginary
Friends is a cartoon that will appeal most to younger
viewers. However, even adults will appreciate the clever
storylines (there's a parody of unwitting Internet
"celebrities" like the Star Wars kid that has to be seen to be
believed) and the cast of characters. Almost everyone
can relate to at least one of the imaginary friends, which
range from a wildly emotional, Spanish-speaking monster
straight out of a Maurice Sendak book to the apparent
offspring of a legendary basketball player and a mistreated
Tickle Me Elmo doll.
UPDATE: Hard to watch the
second time around, due to the hyperactivity of the
characters. There was a brief parody of
the show on The Grim Adventures of Billy and Mandy
called "Fister's
House for Crazy Weirdo Made-Up
People," where
the unbridled energy of the madly bouncing creatures was
so intense that it caused the house to explode. At the
time, the satire was hilarious. Now, it's hard
to distinguish from the actual series.
The problem with
cartoons, it seems, is that just about anyone who's rich and
famous can get one just by asking for it. What's even
worse is that, for the most part, these cartoons are created
for just one purpose... to soothe the savage egos of the
celebrities who inspired them. This was the case with
Little Rosie (a show whose title was changed to accommodate a
spelling error on one of Tom Arnold's tattoos), B.R.U.N.O. the
Spy (starring Bruce "I see dead careers" Willis), and
Hammerman, and it most definitely applies here. Instead
of washed up rappers or obese, emasculating hags, Hi! Hi!
Puffy Ami Yumi stars two Japanese recording artists who are
best described as a dull-edged Shonen Knife. In real
life, these two women are nearly indistinguishable from one
another, and I doubt that anyone would go to the trouble of
figuring out which one is which. However, in
their cartoon debut, one is cute and demure, the other is
aggressive and hot-tempered, and both don't sound anywhere
NEAR Japanese. Fortunately, their living
stereotype of a manager (most likely on loan from Super
Dave Osborne) is Japanese enough for not only them, but the
entire continent of Asia as well. The trio travel from
town to town in their happy fun mega joy bus, performing
in each city while holding down odd jobs.
Apparently, their music alone isn't enough to pay the bills,
and after you hear it you'll understand why they spend as much
time making taffy and performing in circuses as they do
making cliche'd J-pop albums. What you won't understand
is how anyone on the art staff could get paid for their
work... Hi! Hi! Puffy Ami Yumi looks primitive and ugly, even
by the low standards of Flash animation. Fortunately,
like the many ego-driven celebrity cartoons before it, Puffy
Ami Yumi won't last long. After
all, Cartoon Network's gotta make room for the
exciting debut of George Clooney Wars!
The new season of Saturday
morning cartoons wasn't quite as new as I'd hoped. Fox
introduced a handful of (mostly forgettable) new series, while
the WB was content to stick with last season's line-up.
Since so little has changed, I'll just review a bunch of
random cartoons that haven't yet been covered on the
site.
Everyone who complained that
the original Turtles cartoon was too silly and that its
storyline bore only a faint resemblence to the comics created
by Eastman and Laird will be overjoyed by this new
series. However, the folks who actually LIKED the
cartoon from the 80's may not be as thrilled to discover
that their favorite green ninja teens are taking their jobs a
lot more seriously. Villains like Shredder, who supplied
little more than comic relief in the first series, are more
geniunely threatening this time around, and many of the
characters have either been changed to more accurately
represent their comic book counterparts, or removed
entirely. Still, even fans of the original will have to
agree that the new Turtles cartoon is superior. The
artwork's more detailed, the fight scenes are exciting and
dynamic, and there's better character development... each of
the heroes has his own distinct personality, unlike the first
show where every one of the turtles acted like skateboarders
who fell head first to the pavement one too many
times.
In its first
two seasons, Static Shock did the unthinkable, featuring
a young black superhero while avoiding all the dumb
stereotypes and ethnic pandering that usually comes with the
territory. The result was an entertaining cartoon that
everyone could enjoy. Unfortunately, the WB recently
changed all that, deciding (in its infinite lack of wisdom)
that the show wasn't "black" enough and that it needed to be
retooled to focus on its target audience. These
condescending and completely unnecessary changes have made
Static Shock a much more painful experience. Watch as
Static abandons his old costume and tries on some fly new
threads! Listen to the funky hip-hop beats that spice up
all of Static's fights! Check out Static as he rescues
brat rapper L'il Romeo from the forces of evil and returns to
his homeland to meet an African superhero! Run from the
second story window of my house as I proceed to throw my
television set through it! Ugh. Perhaps the
producers think they're "keepin' it real" by giving the show a
more urban flavor, but in my opinion, the first two
seasons of Static Shock were a lot more honest, and certainly
less desperate.
Just when you thought the
Power Rangers had run out of power entirely, along comes Ninja
Storm to turn up the juice. The latest extension of the
long-running series is a welcome return to the Power Rangers'
roots... the writing is campy, the pace is brisk, and that
obnoxious ecological theme that made the previous series so
unbearable has been thrown into the nearest garbage can and
hauled away to the city dump. It's almost as if the
producers realized what a collosal mistake they'd made with
Animal Force and decided to start from the beginning.
They made a wise choice... the Power Rangers haven't been this
much silly fun since the days of Bulk and Skull.
Oh, look... the 70's are
back! Again. The decade that would not die has
inspired more than its fair share of television shows, and
Funky Cops, a broad parody of cheesy crime dramas like Starsky
& Hutch, is the latest of the bunch. As you might
expect, the cartoon is just as stylish as the decade that
inspired it, but it's also pretty flawed. There
aren't many memorable jokes, and the combination of
traditional animation and cel-shaded computer rendering is
even clumsier here than it was in Kirby: Right Back At
'Ya. Still, I've got to give the creators of Funky Cops
credit... it had to take guts to sell Fox on the idea of a
cartoon series that takes place before most of its viewers
were even born.
All right, all right... I may
have misjudged this one. When I first saw commercials
for this show, horrible visions of Bebe's Kids and dozens of
brainless UPN sitcoms danced through my head. However,
even with its afro-topped babies and a sassy old granny named
Sugar Mama (groan...), The Proud Family really isn't that
bad. It's technically a cartoon, complete with lively,
colorful artwork, but the show feels very much like a sitcom
thanks to storylines that are better structured and more
down-to-earth than your typical animated series. It's
also got a more relaxed pace than many of today's cartoons,
making it a pleasant alternative to the hyperactivity of
Dexter's Laboratory and The Fairly Oddparents.
You'd think from the title
that this was Nickelodeon's answer to the underappreciated
Whatever Happened To Robot Jones?. It turns out that it
actually has a lot more in common with a much more popular
Cartoon Network series, The Powerpuff Girls. Once again,
Nick stole animators from its rival to create a cartoon that
could only be described as "suspiciously familiar". The
title character, an unusually cheerful android, is more
versatile than Blossom, Buttercup, or Bubbles, and she's also
got two human friends (a small, whiny brat and his
older brother, who somehow reminds me of Frye from the late,
lamented Futurama) who supply the show with some comic
relief. Past that, it would seem that there's very
little difference between living your life as a teenage robot
or as three superpowered kindergarteners.
Modern day revivals of the
Looney Toons franchise rarely ever work. For every minor
success like Tiny Toon Adventures, you're left with a steaming
pile of disasters such as Baby Looney Toons and Sylvester and
Tweety Mysteries. The problem in a nutshell is that even
when these shows aren't made just to cash in on a lucrative
license, the writers and producers just aren't on the same
wavelength as the creators of the original cartoons.
They can't reproduce the zany physical comedy of Chuck Jones
or Robert McKimson, so they instead exaggerate the
characters' already over the top personalities and throw in
dozens of references to modern pop culture. Duck Dodgers
is a perfect example... it's based on the futuristic scuffles
between Daffy Duck and his archenemy Marvin the Martian, but
it lacks the clever sight gags and spontaneity of the
original cartoons. The writers thought it was much
more important to repeatedly remind us that Daffy is a
self-absorbed loser, a joke that was worn thin years before
there even WAS a Cartoon Network. I'm not saying that
Duck Dodgers is a complete failure... it can be funny at
times, but often times, that humor feels forced. When
Daffy says goodbye to an obsequious robot assistant which
sacrifices itself to save him, you're not sure if it's
intended as an homage to the woefully ignored film The Iron
Giant or just crass product placement by the same company that
released it.
RETROSPECT: I was
ambivalent about Duck Dodgers at first, but warmed up to the
show in a hurry after watching its Samurai Jack
parody, Samurai Quack. This episode let the air out of
Genndy Tartakovski's pretentious action series, lampooning
everything from the overused split-screen effects to Jack's
constantly revealed and evidently absorbent undergarments.
Today, I'd probably give Duck Dodgers a seven, if just
for that episode.
REVIEW BY JOHN
ROCHE
PROS:
Possibly one of the most humorous and "horribly wrong" shows
on TV.
CONS: The suits couldn't handle the
controversy.
Very rarely does a show come
along that amuses, educates and horrifies the viewer.
That has you laughing your sides apart one minute and shaking
your head in disbelief the next. That has the ability to
amuse you as it offends you.
Yes, my friends, Family Guy
is that show.
In 1999, some argued that the
Simpsons was getting stale. Enter Seth MacFarlane, a
former Hanna-Barbera and Disney employee, to bring his own
fractured take on the American family. What he made was
one of the most star-crossed prime-time cartoons in TV
history.
Family Guy chronicled the
tales of the Griffins, led by Peter, the ignoramus father, but
also included his loving wife, Lois; his dim-witted son, Chris
(voiced by Seth Green); his self-conscious daughter Meg
(voiced by both Lacey Chabert of Wild Thornberries fame and
Mila Kunis of That '70s Show fame); his evil genius infant
son, Stewie; and his intelligent, talking dog,
Brian.
Each episode of the series
would have multiple plot lines going on at any given time,
such as "Stewie's first birthday" coinciding with "Meg's
desperate quest for acceptance leading her to join a
cult." Often, the storylines will tie together, such as
in this one, where Peter retrieves Meg from the cult to
go to Stewie's party, but the cult leader follows them home,
leading a paranoid Stewie (who believes that his parents are
conspiring to put him back into the womb) to kill the cult
leader... off-screen, of course.
Also, the episodes each had a
certain bit of wrongness to them. Such examples as
Stewie saying "(leeringly) I smell a dirty diaper!...
(disgusted) My God, why does that turn me on?!" to a
baby girl and the infamous "Road to Rhode Island" episode's
scene with Stewie singing showtoons to airport
security, accounting for one of the show's many falls
from Fox's prime-time schedule. This show is not for the
easily offended or uptight, believe me.
However, one of the funniest
things about the show was the out-of-left-field nature of some
of the humor. Such things as everyone saying "Oh no!" in
response to Peter being sent to jail, only to be followed by
the Kool-Aid Man breaking through a wall and shouting "Oh
yeah!" come to mind. But one of the most out-there
examples of this humor involved Lois beating
up aggressive New Yorkers who occupied the town for the
annual "leaf change." This consisted of Peter provoking
the New Yorkers to attack, then Lois (a black-belt) fending
them off. The climax of this scene involves Peter saying
"Krypton sucks," thus incurring the wrath of the three evil
Kryptonians from Superman II who banish them to the
Phantom Zone. Pure left-field humor here, people.
Pure left-field.
However, the show was quite
star-crossed. It proved too controversial for Fox (try
and figure that one out), who pulled the show numerous
times. The "final straw" came in an episode called "When
You Wish upon a Weinstein," in which Peter wishes for a Jewish
person to come along and help him with his financial
troubles. The episode had some interesting moments,
including Peter marveling at many famous Jewish people... Bill
Nye, half of Lenny Kravitz, and finally, Optimus Prime.
Yes, that Optimus Prime. The episode ends after
an aborted attempt to get Chris a bar mitzvah in Vegas, after
which they are accosted by vengeful nuns. That said, the
episode really wasn't that offensive; I think it was more of a
"third strike for stealing a loaf of bread"
situation.
All in all, Family Guy was
one of those shows that really forces you to laugh. It
can be seen either on Cartoon Network at 11:30pm
Sunday-Thursday or weekdays on TBS (yes, that TBS) at
2:30pm (yes, that 2:30pm). Try not to miss
it. It's quality stuff.
REVIEW BY JOHN
ROCHE
PROS:
It's Transformers, it has Starscream, it has Cyclonus, it has
old-school Optimus Prime, it has a bad-ass
Megatron
CONS: Minicons seem too much like
Pokemon, "out-of-character" alerts abound, they made a
Constructicon into an Autobot, bad animation, annoying kids,
one of the Decepticons is called "Ironhide" in the Japanese
version.
Ladies and gentlemen, I
present to you Exhibit B in the case of Transformers v.
Japanese Post-Beast Wars Series. This evidence displays
that the defendant brutally mangled continuity, severely
damaged the personalities of many of the characters, and most
importantly, may have killed the reputation of Transformers as
a whole.
The show introduces a race of
robots called "Minicons." These creatures are really
neither good nor evil; they are mere tools for those who wield
them. They came to Earth to hide from those who
wished to use them--the Transformers. Unfortunately for
them, the Transformers also came to Earth.
Certain things about the show
made it appealing to me upon first blush. First of
all, they had the old-school Optimus Prime (aka Convoy).
After seeing him as a gorilla, a white lion (in Beast Wars
2nd), a mammoth (in Beast Wars Neo), and a fire-truck (in
Robots in Disguise), it's good to see the producers get
back to basics. That brings me to another good point
about this show-- it has Starscream. True, with Chris
Latta occupying a pine box, it's not the same, but it's
nevertheless nice to have him back. Also, for the
hard-core enthusiast, they have Cyclonus (who was one of the
"new blood" introduced after the movie). Megatron's
looking pretty awesome, as well... he transforms into a
tank. Meanwhile, Optimus Prime can actually merge with
his trailer to become "Super" Optimus Prime; something that
hadn't really been done in the old Transformers
series.
However, there is so much
wrong with this series that it scars my very being to
recollect it. First of all, the Minicons. They
seem like Pokemon or Yugioh cards... whoever has the most and
strongest will win. Secondly, the "out-of-character"
characters. Cyclonus is a wimp, Starscream is too
sycophantic, even legitimately apologizing to Megatron after
wounding him in battle. Thirdly, the betrayal of what we
know. Scavenger, a Constructicon from the G1 series,
appears here. After a few episodes, his true nature is
revealed... as an Autobot. This is bad. Very
bad. Also, Demolishor, the requisite "big dumb bad guy"
is called "Ironhide" in the Japanese version-- Ironhide
originally being one of Optimus' most trusted
lieutenants.
Anything else?
Yes. The animation. It's as bad as Robots in
Disguise, if not worse. We're talking "can't move
and talk at the same time" here. Also, the annoying
kids. For all the bitching people did about Beast Wars,
at least it didn't have annoying kids. Also, Terrorsaur
was a better Starscream than this Starscream (though some
would argue that Waspinator played the part better later on,
heh).
In short, I feel a void in my
heart where my love of all things Transformers used to
be. Don't get me wrong; I still love Transformers.
Just not "all things" Transformers. And especially not
this iteration thereof.
A
SPECIAL FRAME BY FRAME PRESENTATION:
THE FALL 2002 SATURDAY
MORNING SCHEDULE
If the new season of cartoons
will be remembered for anything, it'll be that it's introduced
more changes to the major networks' approach to Saturday
morning television than any other year... perhaps even more
than when NBC said goodbye to all of its cartoons and replaced
them with news reports and teen sitcoms like Saved by the
Bell. ABC's One Saturday Morning is now just ABC Kids,
and many of the series you remember from last year have been
retired along with the old format. Fox has taken things
one step further, starting entirely from scratch with a new
block of shows created by 4Kids Entertainment, the producers
of Warner Bros.' Pokemon series. CBS, still
adjusting to the Viacom acquisition, has evolved its own
Saturday morning schedule, adding Nickolodeon series with a
broader appeal than Nick Jr. shows like Little Bear and Blue's
Clues. The WB is the only network that hasn't completely
overhauled its Saturday morning format, and even they've
swapped out half their cartoons for new series. No
matter where you turn, and what station you turn to, the
viewer's going to find a very different Saturday morning than
the one they remembered just weeks ago.
The most surprising thing
about Fox's new line-up is that, despite outward appearances,
it really hasn't changed all that much. All the shows
are new, and yet they're really not... Ultraman Tiga
is clearly a substitute for the unceremoniously
dumped Power Rangers: Wild Force, and Fighting Foodons
fills the void (or perhaps the empty stomach?) left by the
absence of Digimon, Fox's first attempt to draw kids away from
the Pokemon fad. Speaking of Pokemon, Kirby is not too
far removed from his Nintendo cousin Pikachu, babbling like a
toddler while reminding us constantly that he is, in fact,
Kirby. The only series in the Fox Box that doesn't seem
totally derivitive is the refreshingly funny Ultimate
Muscle. It's yet another Japanese series in a cartoon
block almost entirely dominated by them, but Ultimate Muscle
is soooo much fun to watch, and features a wrestling theme
that hasn't yet been bled to death by the major
networks. It's almost enough to redeem Fox's new
line-up... almost. Even with Ultimate Muscle around,
it's this writer's opinion that Fox's alliance with 4Kids
Entertainment is a monster of a mistake even Paul Bunyan
couldn't fit in his pocket. Fox was better off staying
independant... when every single show in a Saturday morning
line-up is produced by the same company rather than a variety
of them, that company's approach is bound to get old and tired
quickly. When a single show stops pulling in ratings, a
network can easily cut it loose, but having to dump three
hours' worth of shows will be far more inconvenient.
Both ABC and CBS have taken
similarly proprietary approaches to their Saturday morning
series... every cartoon on ABC is produced by Disney, and all
the shows on CBS were pulled straight from Viacom's other
network Nickolodeon. CBS's strategy is the most cynical
of any of the networks... regurgitating their already
overplayed shows on another network doesn't make them any more
appealing. ABC fares better... they've created a wide
variety of new shows, each with their own specific
audience. However, there's still a noticable lack of
creativity in the animation itself... The Proud Family, Kim
Possible, and Fillmore all use variations of the heavily
outlined, stylized, and exaggerated artwork made famous by the
comic Penny Arcade. In addition to this, every series
but the frankly unnecessary Power Rangers: Wild Force deals
with life at school, a depressingly familiar subject to its
target audience.
That leaves us with the WB,
which remains independant but nevertheless has replaced
several of its own series with Warner Bros. properties.
Scooby-Doo's been revived, and for the first time in twenty
years, it does not suck. I repeat... the new
Scooby-Doo series DOES NOT SUCK. You may now scrape your
jaw off the floor, as well as anything else that may have hit
the ground after you heard this news. What's New,
Scooby-Doo? is largely the same as the original Scooby-Doo
series, but it's fun to watch the cast retrace their well-worn
steps in a series that's relevant to both adults and younger
viewers. Warner Bros. has also turned Osmosis Jones into
a television series, putting the same microscopic characters
in a new, younger host (it's best not to contemplate how they
got there). Apparently, they're convinced the concept
still has legs, even though the film did almost as much
business as Ralph Bakshi's animated flop Cool World.
Finally, there's a cartoon called Mucha Lucha which, like
Ultimate Muscle, hopes to spark kids' diminishing interest in
professional wrestling. This lightweight series,
featuring an unlikable combination of stereotyped characters
and simplistic Dexter's Laboratory inspired artwork, has about
as much chance of drawing an audience as the quickly forgotten
Los Luchadores. On the plus side, at least the
characters aren't fighting the Taco Bell dog... yet.
It's always exciting for a
cartoon fan like myself to get up early in the morning to
catch the newest animated series. Unfortunately, this
season's shows, with only a few exceptions, gives the average
viewer the impression that the networks are even more
desperate to wring money from kids, or have just stopped
trying. This season has brought with it a lot of big
changes, but I suspect that even they won't compare to the
nasty surprises waiting in the future.
AND NOW, THE
GAMEROOM BLITZ PRESENTS ITS
CARTOON AWARDS FOR THE
2002-2003 SEASON!
BEST NEW SERIES ON ABC: |
Kim Possible |
BEST NEW SERIES ON
FOX: |
Ultimate
Muscle |
BEST NEW SERIES ON
THE WB: |
What's New,
Scooby-Doo? |
BEST NEW SERIES ON
CBS: |
WHAT new
series? |
"ARE YOU STILL
HERE?" AWARD: |
Power Rangers: Wild
Force |
"GO AWAY!
WHY WON'T YOU GO AWAY?!" AWARD: |
Yu-Gi-Oh!: Buy More
Cards |
PC CRAP AWARD
FOR FORCED SENSITIVITY: |
tie, The Proud Family,
Teamo Supremo, and Pelswick |
RUB-A-DUMB-DUB
AWARD: |
Ultraman Tiga |
BEST HERO SINCE
DAN HIBIKI AWARD: |
Kid Muscle, the cowardly
star of Ultimate Muscle |
SAME AS THE OLD
BOSS AWARD: |
Kirby, for being Pikachu
(new color and shape notwithstanding) |
RENDERED
UNWATCHABLE AWARD: |
Kirby: Right Back At 'Ya,
for pointlessly blending hand drawn art with computer
rendering |
CUTIE Q AWARD FOR
MOST ADORABLE NEW CARTOON CHARACTER: |
tie, Claudia and Pai Tin
from Fighting Foodons |
TOY PLOY AWARD FOR
TRANSPARENT MARKETING: |
tie, Kirby: Right Back At
'Ya and Yu-Gi-Oh!: Buy More Cards |
FUNNIEST NEW
SERIES: |
Ultimate Muscle (you can
probably tell that this one's gonna get a lot of
positive awards) |
"WHATEVER" AWARD
FOR INDIFFERENT PROGRAMMING: |
Viacom, for spreading
its overplayed Nick cartoons on CBS like the
fetid fertilizer they are |
DEARLY DEPARTED
AWARD: |
Batman Beyond |
"WOW, IT DOESN'T
SUCK!" AWARD: |
What's New,
Scooby-Doo? |
"WOW, IT
DOES SUCK!" AWARD: |
Teamo Supremo |
WORST CATCHPHRASES
IN THE HISTORY OF MANKIND AWARD: |
Teamo Supremo |
LOST IN THE CROWD
AWARD: |
Stargate: Infinity, for
being the sole American series in the Fox Box
schedule |
"ME TOO, ME TOO!"
AWARD: |
Mucha Lucha, which
could be as enjoyable as Ultimate Muscle if it
really, really tried. No, not
REALLY. |
NOW YOU CAN IGNORE
THEM AS CARTOONS AWARD: |
tie, Stargate: Infinity
and Ozzy and Drix |
BEST CELEBRITY
VOICE AWARD: |
Ricardo Montelbahn from
Kim Possible. In second place: Hector Elizondo
from Mucha Lucha |
"NUTS AND GUM,
TOGETHER AT LAST" AWARD FOR WORST CARTOON
CONCEPT: |
Fighting Foodons, a
Pokemon rip-off with monsters made of food. Yes,
monsters made of food. |
BEST NEW
SERIES: |
tie, Kim Possible and
Ultimate Muscle |
WORST NEW
SERIES: |
Without a shadow of a
doubt, Teamo Supremo |
Kid Muscle's probably the
worst excuse for a hero you can imagine... he's a whiny,
neurotic coward who comically overreacts to just about
everything. He's also one of my favorite Saturday
morning cartoon characters! He's just bursting with
hilariously overwraught emotion... whoever is doing his voice
should be paid double for it, because he's definitely putting
in twice the effort. Kid Muscle isn't the only reason
this series, based on the Bandai toys from the 80's, is such a
guilty pleasure. Ultimate Muscle is silly, scatological,
and even vaguely disturbing at times (I know it's wrestling,
but do we have to see so many shots of men's heads tucked
between their opponents' thighs?), but you can't help but
laugh at some of the jokes. When you don't see them
coming, they're even funnier, and Ultimate Muscle has a talent
for surprising you with humor and bizarre characters you
wouldn't expect from a Saturday morning cartoon.
Ultimate Muscle is trying very hard to make pro wrestling the
next big thing in children's television, and for its sake I
hope it succeeds.
Fox cooked up one heck of an
obvious Pokemon clone with Fighting Foodons... the title
character Chase even sounds just like Ash, and there are more
than enough silly (and suspiciously familiar) puns to go
around. There's even a villain who sneaks around trying
to thwart Chase's every move... Claudia doesn't seem
to have any reason for antagonizing our hero and his
sidekicks, but on the plus side, this slender pink cat girl
looks a lot better in womens' clothing than James from Team
Rocket ever will. Both the heroes and their mutual enemy
can summon monsters which fight for them and spend a lot of
time saying their own names. It would seem that the only
difference between Fighting Foodons and Pokemon is that the
monsters are made from things you'd find on a restaurant
menu. This actually makes the series even harder to take
seriously than Pokemon, because there's no way anyone's going
to be intimidated by a monster truck made of spaghetti or a
reptile who quite literally has a piehole for a mouth.
Fortunately, the animation in Foodons is just as bright,
colorful, and attractive as it is in Pokemon.
Nevertheless, it's the most shameless Pokemon clone yet, and
we really didn't need even more of these shows. Your
best move would be to avoid Fighting Foodons so the networks
won't be encouraged to outdo themselves with an even more
blatant ripoff (although frankly, I don't see how this would
be possible).
Hey, whaddaya know!
This new Scooby-Doo series isn't bad... which is a big
surprise considering the last twenty years of shows.
There are no unnecessary sidekicks you're guaranteed to hate
and no ridiculous new storylines to upset the dynamic...
just Scooby-Doo, Shaggy, and his friends, putting a slightly
new spin on what they've always done since the sixties.
There's more dimension to the artwork, everyone's wardrobe has
been redesigned, and faster paced rock tracks have replaced
the campy 60's tunes in the chase scenes... and that's pretty
much all that's been changed. It's a familiar formula,
but we know all too well what happens when Scoob and the
gang stray from it.
UPDATE: Yeah, we know what
happens when Scooby-Doo strays from the formula first
established in 1969. Things like Shaggy and Scooby-Doo
Get A Clue! happen. In case you haven't seen that show
(and I don't recommend that you start), it stripped away half
the cast and replaced them with a dimwitted cyborg doctor and
Shaggy's even more stoned uncle. It actually made me
nostalgic for The 13 Ghosts of Scooby-Doo, Flim-Flam and
all.
I'm sure Fox was overjoyed to
get this cartoon, because in addition to being based on a
Nintendo video game, it's just as silly and inane as the WB's
megahit Pokemon. And just like with Pokemon, Kirby:
Right Back At 'Ya has killed any enthusiasm I might have had
for the games before the cartoon debuted.
You've got to love all of the artistic liberties they've taken
with the storyline, too... Kirby's now a brain damaged Pikachu
wannabee, lacking his assertiveness but retaining the
voice that made Pikachu the object of hatred for thousands of
adults. King Dedede is no longer merely "naughty",
but an oppressive, selfish bastard with a distinct Foghorn
Leghorn accent. In addition to all this, the producers
have added a lot of unnecessary new characters, including two
badly colored, abstractly drawn brats, dozens of clueless
townspeople, and a disagreeable snail sidekick for Dedede who
again, strongly resembles another character (in this case, The
Big Cheese from Samurai Pizza Cats) but isn't nearly as lively
or likable. They've somehow managed to squeeze (Fo)lolo
and (Fa)lala from The Adventures of Lolo into this mess, as
well... fortunately, they're smart enough to stay quiet and
keep from completely ruining their own reputations.
Thanks, Nintendo. You know, I
USED to like Kirby a lot, before you
raped the character of his dignity with this desperate
marketing ploy disguised as a cartoon. No
more.
This series was
originally designed for Toon Disney, the cable network that
became television's official cartoon landfill after Cartoon
Network got its act together and improved. ABC should have
kept it there. This is not only the worst animated
series in ABC's fall 2002 schedule, but the worst show in ANY
network's schedule and the worst cartoon I've watched in a
very long time. I'd like to say that Lame-o Supremo
tries to capitalize on the success of the Powerpuff Girls, but
the fact is that it doesn't TRY at all. The jokes are
few and far between, replaced by the constant use of
idiotic catchphrases with absolutely no hope of catching
on. Hell, I've heard flatulence that has a better chance
of being enthusiastically repeated by today's youth. The
characters are totally unoriginal, fitting perfectly into
various racial categories... there's the cocky, assertive
white leader, the Latino brat with mucho attitude, and the
perky Asian girl. Will you care about any of them?
Thanks to their wafer thin, totally predictable personalities,
probably not. To put it simply, anyone who likes the
Powerpuff Girls will hate Lame-o Supremo. Anyone
who hates Powerpuff Girls will hate this even more.
Guess where I fall into this equation?
RETROSPECT: Hmm... nope,
still sucks.
Power Rangers made an effort
to appeal to older children in its later years, but it never
went quite this far. Ultraman Tiga features more complex
storylines, older actors, a darker soundtrack, and less
colorful sets and costumes. Another big difference
between this show and Saban's former cash cow is that it
features the original Japanese actors, dubbed over with
sometimes cool but mostly silly voices. Aside from all
that, well, it's still just a battle royale between men
in ridiculous spandex outfits and giant monsters. While
Ultraman Tiga does all this better than the newest Power
Rangers series, it's not as fun to watch as Power Rangers:
Time Force, or for that matter, Ultra 7, the ancient Ultraman
series Ted Turner brought to the United States in the late
70's.
The probable end of the
Power Rangers series is much like the beginning... the
characters have all went back to piloting animals just like in
the good old days. Unfortunately, the producers (which
may or may not include Haim Saban) have included elements from
another kids' series, Captain Planet... the Rangers are
now environmentally aware heroes, fighting monsters born
inside landfills and toxic waste dumps. As you might
imagine, these dumpster demons are the worst Power Rangers
villains yet... it's probably only a matter of time before the
Rangers are battling fast food leftovers or Dyperion, the
disposable despot pieced together from soiled
undergarments. As far as I'm concerned, the entire Power
Rangers series needs to be thrown in the trash. There
was a reason Fox sold this dried out husk of a franchise to
ABC... there was absolutely no more money they could squeeze
from it.
REVIEW BY JOHN
ROCHE
Gainax has made some strange productions
over the years. Their most famous one, of course, is
Neon Genesis Evangelion. The deep and sometimes
confusing series is loved by many and hated by many, but
everybody who has seen it has some sort of opinion on
it.
Knowing this, one can go into
FLCL (pronounced fu-ri-ku-ri) with a certain expectation that
the anime will blow your mind. I sat through all six
episodes in a marathon session with some friends at school,
and I can honestly say that it did blow my mind (along with
the main character's).
The story goes like this:
Naota, a young boy whose older brother went to America to
pursue his dream of becoming a big-time baseball player, is an
ordinary boy with an extraordinary life. His father is
an otaku (anime fanatic) who runs a grocery store, his
grandfather is a classic "dirty old man," and his only
acquaintance seems to be his brother's girlfriend Mamimi, who
seems to tolerate him mostly to "take the edge" off her sexual
appetite (nothing serious--nothing beyond ear-nibbling, at
least). Their hometown is fairly dull, with the
exception of a giant iron-like structure that looms ominously
in the outskirts. But one day, everything
changes.
A pink-haired psychopathic
crazy woman runs Naota down with a moped. She then
resuscitates him and bashes his head in with an electric
guitar (which, oddly enough, she revs up like a
chainsaw). The blunt-force trauma manifests itself into
a large "horn" on Naota's head, which seems to hurt whenever
it sticks out, as if something is trying to escape. The
worst part is, the woman (named Haruko) won't leave him alone
now, and seems to be after his head. She eventually
finds her way to Naota's house (as he discovers in an odd
hyperkinetic manga-like sequence) and becomes the family's
"maid." Back to Naota. One night, the "horn" ruptures in
synch with the "iron" letting off massive amounts of
steam. Out of the horn escape two robots--one of which
has a TV for a head. The TV-head fights the other robot
until Haruko comes in and uses her "acoustic equalizer" on the
TV-robot, which then gets the "programming" knocked out of
it.
Mamimi seems to think the
TV-robot is an angel, and calls him Cantide, an angel of fire
from a video game she plays. Her devotion to the angel
leads her to a building she accidentally burned down as a
child, and eventually Naota finds his way to where she
is. Of course, it's party time from there, and another
robot rears its ugly head out of Naota's head. This
time, however, Cantide eats Naota alive, and they "fuse" into
a super form of Cantide. Cantide then transforms into a
cannon and fires a bullet at the enemy robot, destroying
it. As the bullet returns, it forces Cantide to revert
to normal, proceeding to crap Naota out in a humorous
sequence. Later, it is revealed that the robots are actually
the product of an intergalactic business empire called Medical
Mechanica. MM uses the "irons" to smooth out planets,
draining them of all their resources in the process.
Haruko has been chasing them across the galaxy because she
wants something that they have--the Pirate King Atomsk--and
she's willing to step over anything she has to--including
hearts. As she gives chase, a mysterious man (with even
more mysterious eyebrows ;) named Amarao chases her,
attempting to keep the fate that befell his planet from
befalling Earth.
[Uh, could you explain
that again? Very, very slowly this time.
-ed.]
To elaborate further on the
events in the story would ruin the plot and destroy any
incentive to see this series. Besides, it's only six
f'ing episodes. But, I will say that the cast of
characters is excellent here... from the main character to his
associates, every character seems pretty well-defined.
And Haruko seems to take on quite a few get-ups over the
course of the series, from a motocross rider to a baseball
player to Dennis the Menace to even the classic "bunny-girl"
outfit. Also, the music is excellent as well; it's by a
group called The Pillows, a J-rock band. And even the
bad guys seem to be better and better each time--in episode 5,
the "bad guy" starts off as a gun-like growth in Naota's head,
and when it breaks out, it's a "cousin It"-like desperado
figure that keeps growing gun arms. When it's finally
felled, it takes on the form of a hand and lies dormant until
the climax. This is in stark contrast to the "severed
arm" that served as the villain in the first
episode.
The only reason I scored it
so low is because, as I mentioned, it's only 6 episodes.
I think they could have easily squeezed 13 episodes out of
this, but what do I know, I'm not a producer.
I hope that this will
once and for all end those claims from blindly loyal otaku
that Beast Wars ruined the Transformers franchise and that the
Japanese cartoons were much better. I can tell you from
watching just one episode that Beast Wars kicks the everloving
crap out of this lousy new series... and after several, even
Beast Machines is starting to look pretty good. Robots
in Disguise is like some horrible fusion of the old
Transformers series and Digimon, except this show's lanky,
saucer-eyed kids serve absolutely no purpose and the
Transformers have no depth, development, or realistic
personalities. The storylines are idiotic, the villains
(Predecons? HA! These aren't the Preds I
know!) are generic, bumbling nincompoops, the voices are
straight out of Digimon, and the animation is... is... wait a
minute, IS there any animation? The characters are
completely motionless for seconds at a time, and when they DO
move, it's not fluid or convincing. What a lifeless,
brainless, soulless, and dickless series. The next time
a clueless Japanophile tells me how great the Japanese
Transformers cartoons are, I'm going to transform HIM into a
soprano.
Before Pat's party, I only
had the chance to watch one episode of this animated sitcom
based on the film. That's because ABC had only let it
run for two episodes, despite what the Clerks website will
lead you to believe. This ties Clerks with WB's The
Oblongs as the shortest running cartoon ever. Unlike The
Oblongs, though, this show already had a fanbase (people loved
the Clerks movie), and its overall quality COULD have drawn in
other viewers if ABC had given the series an honest chance
rather than killing it prematurely and pretending that it
didn't exist even during the two weeks they carried
it.
If you haven't watched the
film (hey, it could happen... I haven't seen it yet), here's
the scoop... Clerks is about a pair of guys working the cash
registers at a convenience store and the video rental place
next door. One of the clerks, Dante, is fairly
responsible and probably deserves more out of life than he's
getting, but he's held back by his own neurotic behavior and
his friend Randall. Randall's an easy going, sarcastic,
and mildly insane fellow who doesn't really care about his job
at the video store. His coming in late and screwing
around has anchored both himself and Dante to their dead end
jobs, but that's not poor Dante's only problem... he's also
got to put up with two slackers, Jay and Silent Bob. One
of them never speaks and the other never thinks... I'll let
you figure out who does what.
The Clerks cartoon adds some
new characters, like the sinister Leonardo Leonardo (voiced by
Alec Baldwin, who does his absolute best impression of David
Warner), his henchman/publicist Plug, who looks like Oddjob
but sounds more like Richard Simmons, and Charles Barkley-
yes, the basketball player- who gets humiliated in each and
every one of the show's six episodes.
No, that's not a typo.
The creators of Clerks had intended the series to last at
least six episodes, but since ABC was willing to show
only two of them, they released the entire set on DVD.
Fortunately, my friend Pat was a fan of the Clerks movie and
bought the DVD package so he could see the episodes that
weren't aired on television... and he let me watch a few of
them as well at his last gaming party.
Anyway, enough background...
back to the review. How would I compare Clerks to the
other more adult-oriented cartoons on television? Well,
it isn't as good as early episodes of The Simpsons... frankly,
nothing is that good. However, I would prefer watching
this to any of the (rather depressing) new episodes of that
series. Clerks is written from a younger perspective, so
the comedy is fresher, more unpredictable, and less desperate
than The Simpsons has been lately. It looks better,
too... the artwork is still pretty simple (ever read the
online comic strip Penny Arcade? It's very similar to that), but the
thickly outlined, exaggerated characters in Clerks are much
less generic than the citizens of Springfield.
The Clerks cartoon could have
been a lame attempt to capitalize on the (moderate) success of
the movie, but luckily, that didn't happen. This series
is good enough to turn you on to the Clerks franchise even if
you haven't seen the film. If you've got a DVD
player and don't just remember series like The Critic and
Duckman, but fondly remember them, you've got to get
this.
Somewhere in the universe, a
militant race of insects have sent their best soldiers to
infiltrate and eventually take every other inhabited planet by
force. Fortunately, we don't have much to worry about,
because Earth was sent Zim, an arrogant yet utterly inept
officer who was given a bogus mission just so his leaders
could get rid of him. This bug and his rusty but rarely
ever trusty robot sidekick Gur have enough trouble just
blending in... the minute Zim attends elementary school (the
only place where his size won't make him look suspicious),
another student questions his flimsy disguise and quickly
makes it his mission to catch Zim and reveal his true
identity.
Invader Zim is a much
different cartoon than what you'd expect to see on
Nickelodeon... the artwork isn't derivitive of Ren &
Stimpy, or the Powerpuff Girls, or Klasky-Csupo's crap, or,
well, anything else I've ever seen. The best description
I can come up with is that the Zim characters and backgrounds
look like something a graffiti artist would draw if he were
too busy running from cops to touch up his work (mental note:
buy Jet Grind Radio when Meijer's puts all their Dreamcast
games on clearance). There are a lot of flat-shaded 3D
objects (like the effects in Futurama) in the first episode,
but now that Zim's on Earth I doubt they'll be used very often
in the future. The humor's more low-key in Zim than in
other Nicktoons, too... there's some slapstick, but older
viewers will think the more subtle details, like the interior
of Zim's house (complete with robotic parent dummies that
greet him at the door and a toilet next to the refrigerator),
are just as funny.
I am a little worried
that the battle between Zim and his nerdy classmate will wear
thin after a few episodes, but if the writers can keep the
show innovative past the premiere, I suspect that it'll at
least be popular with a small base of fans. Of course,
we all know what Nick likes to do with cult hits, but with any
luck they've learned their lesson from Ren & Stimpy and
will leave Invader Zim alone.
UPDATE: Again with the
prophetic predictions! Nick put the screws hard to
Jhonen Vasquez shortly after Invader Zim debuted... they never
fired him from the show like they had the creator of Ren and
Stimpy, but they made it extremely difficult for him to finish
episodes by demanding that certain episodes be edited for
content. Viacom should have expected the series to be at
least a little controversial, considering that its
creator had previously written a comic book called Johnny the
Homocidal Maniac...
Combine the fast-paced
action of The Powerpuff Girls with the tinkling toddlers of
Rugrats, and what do you get? Nothing worth crawling out
of the crib for, that's for sure. Not only is Mega
Babies unoriginal (you've sunk about as low as you're going to
go when you start borrowing characters from one of Mel Brooks'
least memorable films), it's really gross, with bulging red
veins, noses overflowing with chunky green snot... and
worse. This is more of an endurance test than a
cartoon... I still haven't gotten through an entire
episode.
UPDATE: Here's a letter I
received from former Mega Babies director Wade Konowalchuk
back in 2004. My apologies for not publishing this
earlier...
"I just wanted to correct
you on something in your site. You have the TV series
“Mega Babies” listed as Sony Pictures/Cinar. It is
actually CineGroupe, NOT Cinar who produced it. One
other thing… as for the reference to Mel Brooks’ least known
movies being used as our model for our characters. As
the co-director of this series (before I got fed up with poop
and snot all the time, and transferred to another series), I
cannot remember at all ever even discussing Mel Brooks in
development of this project. This idea came from the
warped minds of the creators, Christian and Yvon Tremblay, who
actually just think like that. It is a moot point, but I
just thought I would bring it to your attention.
As for the “humour” of
the show… I agree. It is crap. Goes to show
how the pistol-like American “wit” (I cannot believe I used
“wit” and “American” in the same sentence) of American
producers can ruin a show.
Cheers
Wade
Konowalchuk"
Remember Multiplicity?
Well, you would have if it didn't have all that wacky camera
work. Anyway, after a cloning mishap, one of Michael
Keaton's several characters explains, "You know how when you
make a copy of a copy, it's not as sharp as the
original?" Well, that applies to spin-offs as
well. Warner Bros.' first Batman series was one of the
most enjoyable and unique animated shows ever, and nothing
gets the adrenaline flowing like its futuristic sequel, Batman
Beyond, but The Zeta Project doesn't deliver like its two
predecessors. Zeta stars an android spy with
reservations about his programming. He tries to run from
his destiny as a disposable assassin with the teenage runaway
he befriends, and the two are hunted down by government agents
who want their secret weapon back. There are likable
characters, exciting close calls, and even a great end
sequence where Zeta and his friend analyze relics from the
past century, but the animation is only fair- Batman's
trademark stylized characters don't look like they belong in
such bright backgrounds- and the show just doesn't have the
impact of the two Batman series.
There are two things that are
very wrong with this animated series. This first is,
well, it's an animated series. People expect computer
rendering from Toy Story, and this spin-off just doesn't have
it, opting instead for drawn artwork that's just as vividly
colored but not nearly as impressive (not impressive at all,
actually). The second is that Tim Allen doesn't play
Buzz, which is both disappointing and hard to understand,
because this was the only role that proved Allen had any merit
as an actor. I guess even all that, as damning as it is,
wouldn't necessarily ruin Buzz Lightyear, but the fact that
it's not as original, or as well drawn, or as good as Disney's
other film-based cartoons, does. This show didn't need
to be made, and even the producers seem to realize
this.
RETROSPECT: Repeated
viewing made it clear that this show was more clever than I
realized, with a light touch of that famous tongue-in-cheek
Pixar humor. On top of that, I've grown to enjoy
Patrick Warburton's voice, even if he has been overutilized
by cartoon studios in the past five years. I'd
give Buzz Lightyear of Star Command a six or even a
seven, depending on the episode.