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HAL |
July 1988 |
Shooter |
1-2 Players
(alt) |
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Defender fans will
shriek in horror when they discover all the changes Hal
Laboratories has made to their favorite shooter.
The worst of these is that when you rescue humanoids,
they no longer hang from the bottom of your ship until
you set them back on Earth. This takes a lot of
the fun and strategy out of an otherwise competant
conversion of the arcade game.
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Ultra |
July 1989 |
Action/Strategy |
1-2
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Here's a game that
may have been a little too ambitious for the NES.
Defender of the Crown features deep strategy, a wide
variety of mini-games, and full screen intermissions
which help advance a well written medievel
storyline. The NES version has all of these
things, but you'll dread having to play the mini-games,
which are as stiff and slow as a rusty suit of
armor.
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Defenders of Dynatron City
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JVC/Lucasfilm Games |
July 1992 |
Action |
1 Player |
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You have to feel
sorry for the citizens of Dynatron City. They were
looking for superheroes to help protect them from evil,
and wound up with these guys, who look like extras from
an episode of The Tick. Anyway, you comb through
the streets of Dynatron City, killing swarms of robots
while trying to figure out why you're still playing the
game. That last part's really
tough.
FAST FACT:
Defenders of Dynatron City wasn't merely restricted to
the world of video games. It was part of a
franchise including toys and an animated television
series which Lucasfilm thought would be a guaranteed
hit. Unfortunately, kids didn't find superheroes
based on power tools especially exciting, making
Defenders George Lucas's biggest failure since the film
Howard the Duck. |
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Kemco/Seika |
December 1990 |
Adventure |
1 Player |
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If you ever wanted
to star in a detective novel, now's your chance!
Deja Vu drops you in the middle of a deserted bar, with
a mark on your arm and an acute case of amnesia.
It'll take some fancy flatfoot-work to figure out who
you are, but if you're careless, you could wind up in a
wooden box! Deja Vu is a great game that's
hampered only slightly by a clumsy
interface. |
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Taito |
January 1990 |
Action |
1 Player |
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Kage's legend
continues in the sequel to one of Taito's first NES
games. There's plenty of wire-fu action as Kage
leaps insane heights and stands on the tops of bamboo
trees, firing shuriken at any enemy who dares come near
him. It's an undeniably cool concept, but the
gameplay isn't as exciting as it sounds, lacking
direction and purpose.
TO BE
CONTINUED...?: Recently, the Legend of
Kage series made a stylish comeback on the Nintendo
DS. So far, this game has only been released in
Japan, but with Taito's parent company Square-Enix
planning to bring Arkanoid DS and Space Invaders Extreme
to the United States, it's entirely possible that this
classic remake will find its way to America as
well. |
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Kemco |
June 1989 |
Strategy |
1-2
Players |
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If you're looking
for an entry level strategy game, something that will
help you get acquainted with the genre, this might do
the trick. Desert Commander puts you in control of
a user-friendly army of combat vehicles and
infantrymen. Everything is so straightforward and
easy to learn that you'll be leading your soldiers to
victory with just a little practice. |
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Acclaim/Imagineering |
February 1990 |
Flight |
1 Player |
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Space combat
simulations like this one have been around forever, even
before the NES was first released. However, they
can still be entertaining when designed well, and this
one holds its own against others in the genre.
There are even side-scrolling missions which take place
after you've hunted down and destroyed all the enemy
ships in each sector. |
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Capcom |
September 1990 |
Role-Playing |
1 Player |
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This role-playing
game is on a much grander scale than most... instead of
a small party of characters, your heroes (all legendary
warriors from Chinese history) have entire armies do
their fighting for them. Past this, Destiny of an
Emperor is a pretty standard RPG, with all the usual
conventions of the genre. You buy items, get
healed at inns, and go on epic quests. |
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