Unannounced Outright Games Title

Developer: PHL Collective
Publisher: Outright Games
Role: Mid Level Game Designer

  • Prototyped and handled multiple stages of development of multiple quest lines and activities through to final build quality
  • Implementation of game’s introduction and first tutorials sequence
  • Built in-game conversations using in-house tools
  • Set up all region introduction flyovers, including logic and camera work
  • Determined reward values for all quests and in-game accomplishments and calculated escalating thresholds for unlocking cosmetic rewards
  • Coordinated with team leads and other team members to schedule and waterfall tasks for design team
  • Worked with QA partners through Jira to track bugs and other issues