Role: Mid Level Game Designer
Project Length: 2 years
Genre: Action RPG
Platforms: PS4/PS5, Xbox One/Xbox Series, Switch, Steam
Developer: PHL Collective
Publisher: Outright Games
Release Date: March 2023
- Oversaw multiple development stages of quest lines and missions from prototype through to final build quality
- Implemented behaviors and designed unique attacks for multiple enemy classes (and new heroes in canceled DLC expansion) from prototype to final quality
- Built conversation and cutscene sequences using in-house tools
- Worked with other disciplines and teams to track status and requirements for art, audio and animations related to quests and enemies
- Determined reward values for all quests and dungeon chests and calculated escalating thresholds for leveling and unlocking upgrades
- Coordinated with team leads and other team members to schedule and waterfall tasks for design team during production
- Worked with QA partners through Jira to track bugs and other issues