Role: Game Designer
Project Length: 9 months
Genre: Multiplayer Cooperative 3D Platformer
Platforms: PS4, Xbox One, Switch, Steam
Developer: PHL Collective
Publisher: Outright Games
Release Date: September 2021
- Oversaw multiple passes on levels in worlds 2 and 3 (12 levels; half of the story mode) taking them from early prototypes up to final build quality, with an emphasis on utilizing unique world power-ups in level design
- Worked with other disciplines and teams to track status and requirements for art, audio and animations related to gameplay props and gadgets
- Coordinated with team leads and other team members to schedule and waterfall tasks for design team during production
- Worked with QA partners through Jira to track bugs and other issues