VIDEO GAMES BASED ON COMICS, THAT
USUALLY SUCK,
BUT SOMETIMES DON'T
(tentative title)
by Carl Schafer
Here at The Gameroom Blitz, we pride ourselves on informing you, the reader, on what entertainment is so great that there could be potential for a trouser-tearing erection and a possible need for clean up on Aisle 4, and what is so terrible that by simply playing it, you’re ready to move out of your parents’ basement, swear off that GameCube controller forever, and repeatedly slam your hands in the car door until your fingers break for even thinking about it. This article is absolutely no different.
In this particular article, we’re going to take a look at how the comic book media has faired when some game developer with a twinkle in their eye and a dream in their pocket decided to make a video game based on it. Now you see, I love comic books. I also love video games. When you smash the two of them together, it is possible to achieve fantastic results... something so great, you'll wonder how you managed to live without this great combo. Then you try mixing other things you love, such as orange soda, a jack-in-the-box, monkeys, and your sister’s underwear. And just like your sick, sick experiments, game companies have also come up with results that are... well, far less than stellar, except not nearly as disturbing. After consulting with a crack team of reviewers who are destined to die alone and never change their Venom t-shirts, we have come up with this list of the top-of-the-line comic to video game transitions and the ones that make you wish the developers’ parents were killed in an alleyway, making them decide to take up a life of fighting crime instead of making you play their assloaf of a game.
We’re going to start off with the best ones. The ones that made you happy to be a comic book fan and which made you believe these heroes will never die in your imagination. Following that, we’re going to take a look at the ones that could only be made worse if Rob Liefeld made the games himself.
We’ve come up with this unique rating system. The scale is set from zero to five comics. Each rating represents a specific moment, event, or character in comic book history, with five being comic nirvana and zero being pretty much anything that had to do with the Spider-Clone from the mid-90’s.
Here’s the breakdown:
5
COMICS!
This is roughly the equivalent of the Spider-Man movie and Captain America. It’s something that will stand the test of time for generations to come. It’s something that is virtually flawless in just about every way.
4
COMICS!
This is pretty much what the Marvels series and Batman equate to. A bit rough around the edges, but still great in their own way.
3 COMICS!
Much like Daredevil and the Image company in the early 90’s, you can tell they tried hard to do something with it, but not everything fell into place. However, there’s still a couple nice moments to be had, after all is said and done. Pretty much middle of the road.
2
COMICS!
This is where things start going downhill, like the idea to turn Superman into an “energy being” (or whatever) and Spawn. There were good things the developers wanted to do with the game, but it all ended up buried in a pile of crap, forcing you to to dig deep to find the good stuff. But hell, at least it’s there. You just have to have the patience to wade through everything else that sucks first.
1
COMIC!
You can just look at this and tell it’s a bad idea, like the Heroes Reborn line and the Punisher as a demon hunting angel. It may not be the worst thing you’ve ever seen or played, but by god, it’s right up there. All you know for certain is that this idea should have been stopped long before it even started.
0 COMICS!
Ugh. Just... ugh. That's what you can say about the storyline which revealed that Spider-Man was really a clone, Wolverine beating Lobo in Marvel vs. DC #2, any of those “cool” dark vigilante-type characters, and so on. There’s absolutely no redeeming value whatsoever and needs to be thrown into a volcano or destroyed in a similar fashion. Nothing will ever be good about it. EVER.
Now that we’ve got that out of the way, it’s time to get underway with The Gameroom Blitz’s feature article...
The Greatest Comic Book Video Games... OF ALL TIME!!!
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BATMAN
NES
Sunsoft
Released around the same
time as the Batman movie from 1989, this game tied into the
movie with enemies and stages from it and added other random
nonsense, like fighting giant rats in the sewers and stuff, because
it was an NES game after all. I guess just be thankful there wasn’t
any kind of “Ice Level” or anything. But it was cool since it was
probably the closest thing you were going to get to a super-hero
Ninja Gaiden. Batman could climb walls by jumping back and forth
between them and select a load enemy dispatching weaponry, like his
batarangs, some kind of gun, and a ninja star that split into three
stars. It might not have been exactly like the comic or movie, but
hell, it was still damn sweet. Not to mention, the graphics for the
time were outstanding (“Oh my god! That looks JUST LIKE Joker from
the movie! Except not as green.”). If there was anything bad about
it, it was just the case of “NES syndrome” it had, which means the
game got retardedly difficult at the end and the only way to beat it
was break out the handy-dandy Game Genie or smash the game to
itty-bitty pieces and admit that you’re a failure for the rest of
your life.
SPIDER-MAN
Playstation, N64,
Dreamcast
Activision
In an age where practically anything that was
licensed was guaran-damn-teed to be crap, Activision picked up the
right to Marvel Comics characters and put Neversoft to work right
away and make a kick ass game... or ELSE! Well, lucky for them,
Spider-Man turned out awesome. A great game was made even better by
a number of things. One, Spider-Man’s commentary and wit was
actually funny. Two, all sorts of sweet extras were packed in, like
the Fantastic Four’s Baxter Building in the background of the first
level. And three, the secrets and hidden costumes were really cool
and ranged from neat to obscenely obscure (like Spidey’s Captain
Universe costume). Web swinging may have been a bit more tough than
it needed to be and sometimes the camera didn’t exactly cooperate,
but neat levels, like the helicopter chase along the roof tops and
fighting Scorpion who’s holding J. Jonah Jameson hostage, easily
made up for it. Just about everyone and their momma has a
Playstation these days and you can easily find Spider-Man in the
Greatest Hits line. Twenty bucks is all you need to experience some
great super-hero
action.
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X-MEN: MUTANT
APOCALYPSE
Super
NES
Capcom
Along the
same lines as the Genesis X-Men game, this was a side-scrolling
action game. But what made it different from the Genesis version,
instead of simply hitting A so Cyclops could shoot his optic blast,
you had to push Down, Down/Forward, Forward + Y, like in Street
Fighter. It was neat idea that worked pretty well and because of it,
you didn’t need to rely on a power meter to tell you how much
“juice” you had to use your powers. You could just do them whenever
the hell you wanted, just as long as you could remember your Street
Fighter basics. What was also neat was the way each X-Man (Cyclops,
Wolverine, Beast, Gambit, and Psylocke) had their own level to
complete and make use of their powers in their own special way. The
only problem with it was each character had two lives and when they
died, it was game over for the rest of team. Meaning, if you beat
Gambit’s, Psylocke’s, Cyclops’, and Wolverine’s levels, but you
couldn’t pass Beast’s level... well, you were screwed. Another
problem was the fact that since it was a side-scroller that played
like a beat ‘em up like Final Fight, you were EASILY surrounded and
could be wasted pretty quick if you weren’t careful. But the diverse
cast of characters and the sheer amount of X-Men villains you could
fight made it worth it.
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CAPTAIN
AMERICA AND THE AVENGERS
Arcade,
Super NES,
Genesis
Data East
This game has always been a
personal favorite of mine. Easily the best part about the game was
the fact that Cap and his pals were so over-the-top heroic that you
just NEEDED to play through the game to see what they were going to
say next. Of course, everyone remembers the classic, “I CAN’T
MOOOVVEE!!!” when you bought the farm. My favorite line from the
game was when Namor, The Sub-Mariner jumped out of the water when
you fought a bad guy on the aircraft carrier who jumped into the
water moments before, to tell you, “HE WENT (dramatic pointing
towards the water) THAT WAY!!!!!!” and then Cap’n and his friends
fearlessly jumped in the water, but not before shouting, “THANK
YOOUUU, SUB-MARINER!!!!!”. That Captain America! Not only does he
beat the asses of Nazis and Communists everywhere for you and me,
but he’s also so polite! While the characters were so over-the-top,
the gameplay wasn’t however. The movement of the characters was
strange and the animations were done in such a fucked up way that it
was really hard to hit anything. Not to mention, it just simply
wasn’t all that fun either. Not horrible, but just sort of...
there.
Now that we’ve covered the best comic book games of our time, it’s time to talk about...
The WORST Comic Book Video Games... OF ALL TIME!!!
SPIDER-MAN AND
VENOM: MAXIMUM CARNAGE
Super
NES,
Genesis
Acclaim
This game could have been
alright if it weren’t for the fact that Acclaim made it. And from
the start, you could tell from a mile away that this had Acclaim’s
horrid stank all over it. As a common rule for beat ‘em ups, they
should be a comfortable length so you might be able to beat them in
a light sitting. You know, an hour or so, meaning the game should
have about 5 or 6 levels. Maximum Carnage has 27. Twenty seven
goddamn levels that do nothing but to constantly remind you that you
are in Hell. And through out these 27 levels, you fight nothing but
generic thugs, guys who can kill you with umbrellas, and regular
high school girls that can kick both Spider-Man’s and Venom’s
collective asses. Not to fear! Because you can get power-up icons
for your backup helpers like Morbius, Firestar, and Iron Fist who do
absolutely fucking nothing! The action will stop on the screen, they
will miss practically all of their targets, and then just fly away.
Meanwhile, the enemies surround you, beat the living shit out of you
and rape your life bar dry. And there’s TWENTY SEVEN levels of this!
If there’s a good side to this game whatsoever, it’s the fact that
the characters had nice animation when they stood in one spot. As
long as they didn’t move, it was good. But when they started
walking, it was like the frame-rate dropped into the single digits.
Not to mention, Spider-Man had a head shaped like a fucking lima
bean. I hate you,
Acclaim.
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TUROK:
EVOLUTION
Playstation 2, GameCube,
XBox
Acclaim
Despite the fact that soon after Acclaim bought the
rights to Valliant Comics and folded practically over night, they
still seemed set on producing games based on their Turok comics.
Like usual though, Acclaim still just doesn’t get it. The comics
weren’t even really that good to begin with and the games are even
worse. Out of all the Turok games though, this one has got to be the
absolute, end all, most terrible one. Horribly plain, ugly graphics,
a collision detection system that might as well not even exist, one
of the most truly ass backwards control schemes ever known to man,
and the fact that Acclaim made it. That alone should be your biggest
warning sign
there.
BATMAN FOREVER
Super
NES,
Genesis
Acclaim
Ok, so Batman Forever
the movie wasn’t so great. But hey, Jim Carrey wasn’t so bad as
The Riddler, some of the fight scenes weren’t too awful, and Val
Kilmer made a decent Batman. Now imagine all of that removed. Next,
imagine everything you hated about the movie and make it doubled...
No no, tripled! Add in other things that make you hate
humanity for even considering this game such as a control scheme
lifted directly out of Mortal Kombat (which makes zero to negative
sense for a side-scroller like this), a grappling hook that is fired
with, of all things, the SELECT button, and load times which makes
no sense since it’s a 16-bit cartridge game. Now wrap up the whole
package with a nice big Acclaim logo, which makes you wonder why you
even want to keep living in the first place.
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SUPERMAN
NES
Sunsoft
Instead
of giving you reasons why you shouldn’t play this game, I just tell
you this: This game sucks. Don’t even bother.
FANTASTIC FOUR
Playstation
Acclaim
Who knows what the fuck even happened
here! Everything, and I mean EVERYTHING, about this game is
terrible, worthless, and needs to be shot into the center of the
sun. Even Reed Richards himself still to this day cannot, for the
life of him, figure out how something turns out to be this horrible.
But once again, leave it to Acclaim, the masters of their craft, to
somehow make it
possible.
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And those are the picks for both the greatest and worst of comic book videogames. But there’s more out there that will someday be covered in this section, as I plan to update it from time to time in the future with new material... and that’s where you come in, dear reader! I need two things from you:
1) FEEDBACK!!! If there’s anything you want to see reviewed here on this page that I haven’t covered or if you have comments concerning games that are on here, by all means, drop me a line. I’ll do my best to make sure all of your suggestions are taken care of and hell, I’ll even give ya props here on the pages of The Game Room Blitz!
2) I’m thinking this little section could use a good name... But I haven’t the foggiest idea what to even call it. I mean, “The Gameroom Blitz’s Greatest and Worst Comic Book Video Games of All Time” doesn’t exactly roll off the tongue, does it? So that where you come in again! You readers out there in internet land do your best to come up with a new name for this section and once again, you’ll get props for doing so. I’ll listen to all suggestions, so go ahead and drop me a line if you’ve got ANY ideas at all!
Oh, and one more thing. If you’re going to send a message of any kind, make sure you label the subject as something like “GRB Comics article” or something like that. Otherwise it might get lost amongst the “FREE BARNYARD SEXXX!!!” and “Click here for the best mortgage, loans, and cell phone time!” ads that clutter my mailbox on a pretty regular basis.
Here’s the magic address where you can reach me:
And last but not least, thanks for joining us here at The Gameroom Blitz. We learned a number of things today, like how super-heroes get their kicks by walking back and forth hitting whatever street urchins cross their paths, or how Capcom can work wonders when given a good license, and as always, that Acclaim is completely worthless and a good game coming out them means the second coming of Jesus is near. Goddamn, Acclaim.