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Pretty
high... each of the rounds in Mighty Hits has a
different objective, but since all the text is in
Japanese you'll often be left guessing what the heck
you're supposed to do to win. Luckily, there's a
European version in English... if that can be considered
luck. |
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The
mini-games only take a few seconds each to load, but
Mighty Hits still feels mighty slow. I wouldn't
recommend this one for parties. |
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You
can play the game with just a joypad, but I
wouldn't recommend it. Actually, I
wouldn't suggest playing Mighty Hits at
all, but that's just me. |
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Before Altron
tortured innocent Game Boy Advance owners with cheesy,
half-baked translations of games they loved on other systems,
they subjected players to original (but equally crappy)
games like this one. Mighty Hits is the closest thing
Saturn owners have to Namco's fantastic, fun-filled Point
Blank series... which when you stop and think about it makes
you feel kind of sorry for anyone with a Saturn.
Mighty Hits has a few of the
things that made Point Blank so endearing, such as a
lighthearted setting (this time you're slinging your side iron
in the Old West) and a wide variety of challenges which test
your skill and accuracy with a light gun. However, this
game has a lot of OTHER things you won't find in Point
Blank... and Point Blank fans everywhere should thank their
lucky stars for that.
For starters, the graphics in
Mighty Hits are polygonal... and downright hideous. It's
clear that the designers were trying to give the game the same
look and atmosphere as Pixar's famous film Toy Story, but the
rendered full-motion video and polygonal characters look more
like they were taken from a college freshman's first digital
art project. I'm not talking about a talented student
either... this is more like the kind of guy who spends more of
his time making beer bongs than doing homework or studying for
tests.
The mini-games in Mighty
Hits are almost as incompetantly designed as the
graphics. If the designers really wanted to make this
game like Point Blank, they should have made the light gun
challenges more fun than tedious, rather than the other way
around. Mighty Hits occasionally stumbles across some
good ideas, but for the most part, the mini-games are either
completely unoriginal or awkward and confusing. In one
stage, you've got to throw balls into moving funnels, which is
not only frustrating but rather contrary to the purpose of a
LIGHT GUN GAME. I'm supposed to be shooting at things
here, right?
The worst part of
the mini-games is that the objectives in each aren't
always clear. Sure, Mighty Hits offers a
description of each challenge before it begins, but
it's a disconcertingly lengthy description in
Japanese. Even a native speaker isn't going to want to
read a frickin' novel before they start playing... if they're
anything like me, they just want to jump into the game head
first. Of course, on the other hand, at least
they'll eventually know they're doing. Any
American unfortunate enough to have imported this game
will be forced to figure out the challenges through trial and
(lots of) error.
The death blow for Mighty Hits,
and the thing that will tempt you to strategically move
the "S" in the game's title, is the dumbfounding gun
sight option. What seems like a helpful feature
turns out to be a crippling handicap, as turning on the sight
restricts your gun's aim to the top half of the screen!
Way to go, Altron. It's pretty obvious that you didn't
hire playtesters, but couldn't your programmers have at least
caught an enormous flaw like this on their own? It might
have actually made Mighty Hits more fun, or at least less
excruciating to play. As it is, Mighty Hits has the
dubious distinction of being one of the worst light gun games
on the Saturn, surpassed in sucktitude only by Sammy's
legendarily lousy Death
Crimson. | |
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When in the stage
select screen, target the S and E in "stage", then the L
and T in "select". Then just fire at the cards to
select the games you wish to
play. |
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Altron also
released a clone of Parappa the Rapper for the Sega
Saturn called Jung Rythym. Like Mighty Hits, it
wasn't very good. |
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Virtua Cop Virtua
Cop 2 House of the Dead Point Blank
(PSOne) |
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