What do Chinese food,
lite beer, and Asura Blade: Sword of Dynasty have in
common? They all taste great, but are less filling than
most of their competitors. This tournament fighter, by
under-the-radar Japanese developer Fuuki, has all the
outrageous style of a Darkstalkers or Guilty Gear game, but
very little of that satisfying depth that keeps you coming
back for a second helping. You're left with just three
attack buttons in contrast to the usual six you'll find in a
traditional Capcom fighting game, and the high damage ratios
ensure that each round ends almost as quickly as it
started.
Let me tell you
though... few of the fighting games you'll find in MAME's
vast selection will dazzle you like this one. Asura
Blade takes place in a fantasy world filled with dank
dungeons, floating islands, and desolate battlefields with the
remains of long-dead soldiers scattered throughout them.
It's like what would happen if a Conan the Barbarian film and
Guilty Gear X locked swords in a battle to the
death. Speaking of Guilty Gear, Asura Blade's cast
of characters have the same cleanly drawn, cartoony look as
the stars of the long-running Sammy series. The artwork
isn't up to the high standards of the later Guilty Gear games,
but it's a definite improvement over the first release on the
Playstation, and it's crisper and cleaner than what you'll
find in the average 2D fighting game from the 1990's.
Crisper and cleaner, hmm? I guess that makes two things
Asura Blade has in common with lite beer...
The stars of Asura Blade
may look great, but the game's character design could have
been more imaginative. Nearly every one of the heroes
and villains will remind you of a warrior from another
game, whether it's Taros, the medievel robot who you'll swear
is an even less streamlined early prototype of Darkstalkers'
Mayan mech Phobos, or Zam-B, a hunchback with a massive metal
glove who probably wears an iron mask to disguise even more
similarities to Gen-An Shiranui from the Samurai Shodown
series. There are a few memorable characters, like the
deceptively cute master of the undead Alice, and the
gun-toting, hot-blooded boss Curfew, but none of them measure
up to the unforgettable stars of Darkstalkers and its
sequels.
Then there's the
gameplay. This is where Asura Blade's similarities to
low-calorie brews really become obvious. It's an
experience that's fun while it lasts, but won't stick with you
due to its watered down flavor. You only get three
buttons, a sharp contrast to most arcade fighting games which
offer four or even six. Each of the attacks you can
perform vary in strength and speed, but the kinds of attacks
assigned to each button is anyone's guess... you could get a
kick, and punch, or even a weapon swing depending on the
character and the strength of the button pressed. This
ambiguity doesn't affect the gameplay as much as it had in the
later Fatal Fury games, because special moves can be performed
with any of the three buttons, but it does leave you with
fewer attacks to perform. Of course, the resulting lack
of depth might not even be an issue for most players... since
Asura Blade moves at such a fast clip, and because attacks do
so much damage, you'll barely have time to blink before each
round is over.
Asura Blade: Sword of
Dynasty is a great tournament fighter, but only
for players looking for an adrenaline rush. Anyone
craving the complexity of the best games in the genre will be
left hungry an hour after they've had their fill of Asura
Blade. |