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Activision/Pack-In |
September 1990 |
Shooter |
1
Player |
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The attack of the
culturally irrelevant licenses continues in
Thunderbirds, an adequate overhead view shooter based on
the puppet-filled action series of the 1960's. In
addition to competant but uninspired gameplay,
Thunderbirds features characters and dialogue taken
straight from the show, something that its few remaining
fans are sure to appreciate. |
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Sammy/Micronics |
July 1989 |
Shooter |
1-2
Players |
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Thunder...
thunder... Thundercade, nooooo! Despite bringing a
few new ideas to the military shooter genre (you're on a
motorcycle that can be powered up with sidecar cannons),
Thundercade is a sputtering wreck of a game.
Thundercade's primitive, bewilderingly upbeat music and
laughably colored enemies (pink tanks!?) suck the impact
right out of its war-torn setting. |
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Acclaim/Pony Canyon |
September 1987 |
Shooter |
1-2 Players
(alt) |
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Based on a Taito
arcade release, Tiger Heli offers faster gameplay and an
improved soundtrack as compensation for its less
detailed graphics. However, the core of the game
remains the same... you still blast your way through
armies of enemy tanks, pick up tiny escorts, and launch
bombs as a last resort. It's a solid shooter hurt
by its age and lack of depth. |
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Milton Bradley/Rare |
September 1990 |
Action |
1
Player |
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Perhaps "Time Bored"
would have been a better name for this one. In
this side-scrolling action game apparently inspired by
the Dr. Who television series, you send a dashing
red-haired hero back to different periods in time,
punching out the people who live there while hunting
down a series of orbs. Finding these orbs is a
time-consuming and mindnumbingly dull
process. |
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Toho |
May 1991 |
Role-Playing |
1
Player |
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Times of Lore
doesn't live up to the legacy of Origin's more popular
Ultima series. It tries to liven up its gameplay
with real-time battles, but these fights are dull,
lacking both the spontaneity of a good action/adventure
title and the variety of a traditional role-playing
game. A clumsy interface and hideous, choppy
backgrounds make the experience that much
worse. |
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Konami |
December 1991 |
Action |
1
Player |
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They're tiny,
they're toony... they're in a darned good game by
Konami! Wait, that doesn't rhyme, does it?
Anyway, Tiny Toon Adventures is a lighthearted and
colorful platformer in the tradition of Super Mario
Bros. The game doesn't offer much in the way of
depth, with only a few power-ups and hidden areas, but
it's fun to play and very professionally
designed. |
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Tiny Toon Adventures: Trouble in
Wackyland
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Konami |
April 1993 |
Action |
1
Player |
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The second Tiny Toon
Adventures takes place at a theme park. Each
character from the series tries to finish a ride, and
when they're all completed, team leader Buster Bunny
takes a crack at the final stage, a mysterious fun
house. The game is as vivid and polished as the
first one, but the rides are very linear and don't
afford the player much freedom of
movement. |
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Tiny Toon Adventures: Cartoon Workshop
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Konami/Novotrade |
December 1992 |
Creativity |
1
Player |
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If you ever dreamed
of making your own Tiny Toon Adventures episode, this
cartridge will give you that opportunity... if you don't
mind putting up with its limitations. Tiny Toon
Adventures Cartoon Workshop lets you set up your own
short cartoon using characters from the show, but the
interface is tricky and dialogue is limited to a dozen
pre-selected phrases. Guess the designers didn't
want kids to make their shows too
colorful! |
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