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Tengen/Namco |
unknown |
Sports |
1-2
Players |
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The characters in
R.B.I. Baseball look more like sumo wrestlers than
baseball players, but their girth never becomes an issue
until they're sent into the outfield. Like many
baseball titles on the NES, R.B.I. Baseball has strong
batting and pitching, but the fielding is agonizingly
slow, making it tough to guard your bases and catch pop
flies. |
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Nintendo/Rare |
February 1988 |
Action/Racing |
1 Player |
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You know what would
make remote-controlled car racing even more
exciting? Missiles and bombs... oh yeah!
While you're at it, throw in some upgrades for your
car's frame, engine, and wheels, and some vicious
computer opponents who'll really make you sweat.
Don't forget the graphics and sound... make sure they're
both excellent. Oh yeah, now that's racing in
style! |
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Tradewest/Rare |
December 1992 |
Action/Racing |
1 Player |
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R.C. Pro-Am makes a
surprise comeback, this time by a different
publisher. That's not all that's changed,
though... this time, you purchase items with the money
you find in each course, and the physics feel more
realistic than they did before. One thing that
hasn't changed is the difficulty... this mother's tough,
and she's going to spank you 'till you're black and
blue! |
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Absolute/Imagineering |
May 1992 |
Racing |
1 Player |
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It's a shame about
this racing title... the graphics are sharp, but Race
America has some very, very stupid design issues that
make it hard to play and almost impossible to
enjoy. Shifting is incredibly cumbersome, and
you're stuck in the tiny rear view mirror of your
opponent's car until you catch up to him, causing a
disorienting shift in perspective. |
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Jaleco |
October 1988 |
Sports |
1-2
Players |
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Multiple
perspectives and more realistic characters make Racket
Attack look better than many of its competitors... but
they also make the gameplay a whole lot worse.
After every serve, the camera switches to a confusing
trapezoidal view of the court that makes hitting the
ball an exercise in frustration. It'll spend as
much time bouncing off you as your racket! |
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Nintendo/Square |
October 1987 |
Racing |
1 Player |
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This is a solid
racing game that borrows many of its ideas from the Sega
classic OutRun, but offers a few of its own to keep it
from being too derivitive. You'll take the wheel
of one of two slick automobiles, changing radio stations
on the fly while dodging traffic on your way to the
finish line. Get pushed off the side of the road
and you'll witness a spectacular crash!
FAST
FACT: Square had originally named this
game Highway Star, in an apparent tribute to the classic
song by hard rock musicians Deep Purple.
Ironically, Highway Star was never actually used in the
soundtrack of either Rad Racer or its sequel.
Years later, the song would make its video game debut in
the Super NES release Rock 'n Roll Racing, designed by
Warcraft creators Blizzard Entertainment. |
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Square |
June 1990 |
Racing |
1 Player |
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The radical racing
continues in this sequel to Square's first NES
hit. Rad Racer II has a more realistic feel than
its predecessor... this time, inertia comes into play,
making your car slide just a bit as you change
lanes. You can also use turbo boosts to reach your
top speed more quickly, a feature which more than makes
up for the less impressive soundtrack. |
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Broderbund |
September 1987 |
Action/Shooter |
1-2
Players |
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Take your heavily
armed helicopter and sneak into the nefarious Bungling
empire, dropping bombs on the factories responsible for
its war machines. It's an innovative concept, but
one that may have been too far ahead of its time.
Raid on Bungling Bay suffers from indistinct visuals,
choppy scrolling, a monotonous soundtrack, and factories
that just... won't... die!
FAST
FACT: Your eyes do not deceive you...
this game was designed by the creator of the megahit
SimCity and Sims series. These days, Will Wright
likes to encourage gamers to build things from scratch,
rather than tearing them down with bullets and
bombs. His latest release, Spore, lets you guide
the evolution of an alien world, starting with
single-celled organisms and ending with interplanetary
explorers. |
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