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Tecmo |
March 1989 |
Action |
1 Player |
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Fans of the arcade
game will be disappointed that Ninja Gaiden on the NES
is nothing like the original. Fortunately, there
WERE no fans of the arcade game. Anyway, this is a
solid action title, similar to the first Castlevania but
with a faster pace. The gameplay is pretty good,
but it's the exceptional cinema scenes between rounds
that'll keep you coming back for more.
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Ninja Gaiden II: The Dark Sword of
Chaos
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Tecmo |
May 1990 |
Action |
1 Player |
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It's one small step
for Ninja Gaiden, and one giant leap for ninjakind in
this sequel to the immensely popular action game by
Tecmo. Ninja Gaiden II takes the solid (if
frustrating) gameplay of the original and adds improved
graphics and a very handy shadow ninja power-up.
Best of all, you no longer have to awkwardly hop up
walls... simply climbing them is
enough. |
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Ninja Gaiden III: The Ancient Ship of
Doom
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Tecmo |
August 1991 |
Action |
1 Player |
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The last Ninja
Gaiden on the NES puts its best foot forward
audiovisually... the cinema scenes are more detailed,
and there are voice effects whenever Ryu swings his
sword or uses magic. However, the gameplay has
taken a step back, with a slower pace and less
intelligent level design. Saddling the player with
a limited number of continues was a lousy idea as
well. |
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Bandai |
October 1986 |
Action |
1 Player |
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As an unusually
cheerful ninja, you'll exorcise demons and rescue lost
souls from a series of Japanese buildings. When
one building is purged of its evil influence, it's
sealed away, allowing you to proceed to the next.
Ninja Kid is one of the earliest action games on the
system, and it shows... both the graphics and gameplay
are pretty bland. |
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Nintendo World Championships
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Pub |
January 1990 |
Genre |
Players |
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This cartridge was
created solely for a Nintendo-sponsored competition and
was never officially released to the public. As
you might imagine, this makes the game extremely
rare. In it, you'll play abbreviated versions of
three popular Nintendo games, Super Mario Bros., Rad
Racer, and Tetris. When time is up or you've
reached the goals in all three titles, the game
ends.
FAST
FACT: Nintendo World Championships was
designed exclusively for a series of contests sponsored
by Nintendo, and wasn't distributed to the public.
However, the best players in the competition each went
home with a copy of the game, while the grand prize
winner received an especially rare copy in a gold
cartridge. |
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Koei |
June 1989 |
Strategy |
1-6 Players
(alt) |
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This intricately
complex strategy game might be just the ticket for
gamers who want more from their Nintendo experience than
stomping on turtles. Nobunaga's ambition is to
take over Japan, but there are a dozen other rulers with
the same lofty goal. You'll send troops to conquer
their kingdoms, taking care to bring along enough
supplies for each battle. |
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Koei |
April 1991 |
Strategy |
1-6 Players
(alt) |
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Nobunaga is back,
and he's still looking to conquer Japan. He'll use
any means at his disposal to achieve this goal, from
sending out assassins to kill his hated enemies to using
diplomacy to gain the trust of warlords in neighboring
provinces. Improved graphics and an easier to use
interface makes Nobunaga's Ambition II a better game
than the first. |
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Kemco/Seika |
December 1990 |
Action/Strategy |
1-2
Players |
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This land is your
land... but this land is their land, too! You'll
have to win it for either the North or the Confederate
states in this unique title that replaces most of the
strategic nuance of a Koei simulation with action-packed
mini-games. You'll take control of an entire army
in overhead scenes, then send a single soldier into
side-scrolling enemy strongholds.
FAST
FACT: French developers Infogrames
weren't especially well known outside Europe in the
1990's, but that all changed when they acquired one of
the biggest names in the video game industry. Now
known as Atari (yes, THAT Atari), the company
distributes video games worldwide. |
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