B 01

 

 
Back to the Future
 

LJN/Beam

September 1989

Action

1-2 Players (alt)

Welcome to the 1950's, a time when hula-hooping teenyboppers, menacing bullies, and swarms of bees ruled the Earth.  You'll have to dodge them all as you run through the streets of suburbia, trying to preserve history by, uh, grabbing all the clocks in your path.  There ARE a handful of mini-games, but they don't allieviate the monotony of Back to the Future's gameplay.
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Back to the Future II and III
 

LJN/Beam

September 1990

Platform

1 Player

Marty McFly heads to the past AND the future in this NES adaptation of the final two Back to the Future films.  In this side-scrolling platformer, you'll need to find hidden challenges, complete them to win items, then deposit those items in other locations.  This long and tiresome process eventually unlocks a new set of boring stages, set in the wild west.  Oh joy!
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Bad Dudes
 

Data East

July 1990

Fighting

1-2 Players

Bad Dudes doesn't make the transition to the NES as well as other arcade beat 'em ups.  The reason is that the game's appeal was largely dependant on its fantastic graphics and sound, qualities that had to be sacrificed when Bad Dudes was ported to the NES.  Without them, all you've got left is fighting action that's just too simplistic to keep you satisfied.
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Bad News Baseball
 

Tecmo

June 1990

Sports

1-2 Players

There's very little that's bad about this title, created by the designers of the smash hit Tecmo Bowl.  Like SNK's Little League Baseball, all the characters are kids, giving the game a fun and lighthearted atmosphere.  The strong gameplay is accentuated by crisp voice effects and hilarious cinema scenes after every close play and home run.

FAST FACT:  There's a celebrity cameo in Bad News Baseball that can only be described as out of left field.  After a home run, your batter will high-five everyone on the team, then slap hands with someone from the A-Team, Mr. T!

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Bad Street Brawler
 

Mattel/Beam

September 1989

Fighting

1-2 Players (alt)

This looks like what would happen if Monty Python started making video games.  In Bad Street Brawler, you're regularly attacked by tiny strongmen, renegade apes, and British punks.  When you're low on health, you can recover it by collecting hearts... that fly from the opened trenchcoats of flashers.  Y'know, I'm not sure I WANT that extra health now...
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Bandai Golf Challenge Pebble Beach
 

Bandai

February 1989

Sports

1-2 Players (alt)

Here's a competantly designed golf game with not one, but two views of the action.  The first is your typical bird's eye of the course, showing you the location of the green, as well as any hazards seperating you from it.  The second is the topography of the land, illustrating the hills and valleys that your ball may roll over and fall into on its way to the tin cup.
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Bandit Kings of Ancient China
 

Koei/Kou Shibusawa

1990

Strategy

1 Player

It's hard to imagine an audience for a game like Bandit Kings of Ancient China... not many players would be interested in spending long hours planning the demise of historical figures with such bizarre nicknames as Hairy Priest and Wisdom Rain.  If this sounds like an exciting time to you, then congratulations!  You're the only man in America who'd want this game.
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Barbie
 

Hi-Tech/Imagineering

December 1991

Action

1 Player

Believe it or not, Barbie's first video game isn't that bad (well, not really bad, anyway).  It's a predictable but playable side-scrolling platformer with pastel graphics and a couple of clever innovations.  Barbie can throw gems at onscreen characters to coax them into moving, helping her find power-ups and reach overhead platforms.  The gameplay isn't deep, but I doubt Barbie fans will mind.
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