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HAL Laboratory |
September 1989 |
Action |
1 Player |
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It's rough around the edges,
but Air Fortress is still worthwhile thanks to its
successful fusion of two entirely different game
styles. You'll start the game riding on a space
scooter, blasting enemies and collecting power-ups in
anticipation of the action sequences. Here, you'll
strap on a jet pack and search for the power core inside
a maze-like space station. |
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Acclaim |
June 1989 |
Flight Sim |
1 Player |
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Acclaim's adaptation of the
short-lived television series takes the high-flying
arcade action of games like Afterburner, and introduces
missions which give the gameplay more depth and
purpose. You'll not only be shooting down jets,
but rescuing hostages and blowing up airfields as
well. Rough graphics are the weak link in this
otherwise solid title. |
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Al Unser Jr.'s Turbo Racing
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Data East |
March 1990 |
Racing |
1 Player |
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It's your typical F1 racing
game, with a twist... after you've shifted into high
gear, you can kick it up another notch by using a turbo
boost. When that flame shoots out of your
tailpipe, you'll shoot past the other racers and
straight toward the finish lane! You'll need that
advantage, too, because this game is hella tough, with
aggressive racers and twisting tracks. |
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Mindscape/Twilight |
February 1994 |
Action |
1 Player |
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It may have been released
late in the life of the NES, but Alfred Chicken is a
surprisingly good action platformer, with impressive
level design and a wide assortment of clever abilities
for the main character. The star of the game, a
tiny rooster, can peck away at switches and dive
beakfirst into enemies... sticking out of the ground
like a lawn dart if he misses. |
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LJN/Probe |
March 1993 |
Action |
1 Player |
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The only thing worse than
being stuck on a prison planet with your head shaved and
infested with lice is having your innards used as an
incubator for a bunch of expecting space monsters.
Your only hope is Ripley... can she blow away your
captors with her arsenal of weapons and rescue you
before it's too late? Who knows. You'll have
fun finding out, though. |
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Vic Tokai |
December 1989 |
Sports |
1-2
Players |
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Vic Tokai was best known for
quirky but surprisingly fun action games like Clash at
Demonhead and Golgo 13: Top Secret Episode. When
you play All Pro Basketball, you start to understand why
they usually didn't stray far from that path. If
you like your hoops with cheating opponents and a
disorienting view of the action, you'll want a front row
seat for this one. |
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SNK |
October 1987 |
Shooter |
1 Player |
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While most overhead
shooters are content to let you power up a single
weapon, Alpha Mission gives you nearly a dozen of them,
ranging from flamethrowers to high-powered laser
cannons. What more could a guy possibly
want? Well, a lot less slowdown would be
nice. More detailed graphics and a less cryptic
power up system would make this game more appealing,
too.
TO BE
CONTINUED...? Alpha Mission 2 was
released for the Neo-Geo, an arcade-quality game
system that packed a lot more punch than the NES...
but also carried a much bigger price
tag. |
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Sammy/Vic Tokai |
April 1989 |
Platform |
1 Player |
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You won't see
anything in Amagon that hasn't already been done better
in a dozen other platformers on the NES. However,
there are two things about this sloppily designed Sammy
release that redeem it. First, it's TOUGH.
Secondly, the power up system forces the player to make
careful decisions with their limited resources, lending
some strategy to the gameplay.
OTAKU
ALERT! This incredibly strange action
game was actually released by Vic Tokai in Japan.
They probably would have released it in the United
States as well if they hadn't reached the six game limit
Nintendo put on third party developers in the late
1980's. |
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