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Milton
Bradley/Natsume |
March 1990 |
Shooter |
1 Player |
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Nobody's going to be
surprised that this shooter was created by former
employees of Konami. Abadox borrows so much from
Konami's own Life Force that it could almost pass for a
sequel. It's got a thumping, bass-filled
soundtrack, it's got levels full of tangled organs and
bizarre enemies... the only thing it DOESN'T have is
creativity.
FAST
FACT: Natsume was founded by programmers
from two industry leaders, Konami and Capcom.
Although Natsume has yet to release a hit on the massive
scale of Capcom or Konami's best-selling games, it has
enjoyed moderate success with quirky niche titles like
Pocky and Rocky on the Super NES and the farm management
simulation Harvest Moon, available for a variety of
systems. |
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Ocean |
January 1992 |
Platform |
1 Player |
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It's ooky, it's kooky... and
it's not altogether bad for a game based on a
movie. Not to be confused with Fester's Quest by
Sunsoft, The Addams Family is a diverting side-scrolling
action game with plenty of items to collect and foes to
stomp. It won't distract you from Super Mario
Bros. for long, but you won't drop The Addams Family
into a bubbling cauldron, either. |
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The Addams Family: Pugsley's Scavenger
Hunt
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Ocean/Enigma |
August 1993 |
Platform |
1 Player |
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The sequel to Ocean's first
Addams Family game is based on the Hanna-Barbera
cartoon, rather than the film by Paramount
Pictures. Despite the new license, Puggsley's
Scavenger Hunt plays a lot like the previous game... you
run around the vast Addams mansion, collecting items and
rescuing the rest of your freaky family from a variety
of enormous bosses. |
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Advanced
Dungeons & Dragons: Dragon
Strike
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FCI/Pony Canyon |
July 1992 |
Action/Shooter |
1 Player |
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Pony Canyon was given the
unenviable task of converting this 3D flight simulator
to the humble NES. They've done a brilliant job of
redesigning Dragon Strike as an overhead view shooter,
making it fun to play while retaining the mission-based
gameplay from the original. You're still riding a
dragon, using its deadly breath to blast rival reptiles
out of the sky. |
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Advanced
Dungeons & Dragons: Heroes of the
Lance
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FCI/Pony Canyon |
July 1991 |
Adventure |
1 Player |
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You'd think that invading the
castle Xak Tsaroth would be no problem for eight
diverse, battle-hardened warriors, but our heroes face
much greater dangers than bottomless pits and hungry
monsters. They'll also have to contend with
brutally ugly graphics and miserable control that
reluctantly responds to half the player's input, and
ignores the rest entirely. |
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Advanced Dungeons & Dragons:
Hillsfar
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FCI/Pony Canyon |
February 1993 |
Adventure |
1 Player |
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It's frustrating, it's
clumsy, and it has very little to do with Dungeons and
Dragons... yet, Hillsfar is still a whole lot better
than the previous game, Heroes of the Lance.
There's a little dungeon exploring in this title, but
for the most part, you'll just be racing from town to
town on your trusty steed, jumping (and stumbling) over
the obstacles in your path. |
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Advanced
Dungeons & Dragons: Pool of
Radiance
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FCI/Pony Canyon |
April 1992 |
Adventure |
1 Player |
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All right kids, out of the
pool. There are some pretty nasty things floating
around in the water that you don't want to touch... not
dead leaves and Baby Ruths (I hope...), but orcs,
kobolds, and other vicious beasts. Only the heroes
of Dungeons and Dragons can get rid of them, but before
they can face the monsters, they'll have to wander
through a confusing, choppily animated 3D
town. |
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The Adventures of Bayou Billy
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Konami |
June 1989 |
Action |
1 Player |
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Konami thought that
combining three different games styles would turn Bayou
Billy into the ultimate NES title, but all that drivin',
fightin', and shootin' results in a game that's pretty
borin'. You'll also be frustrated by the demanding
gameplay, whether you're wrestling alligators, racing
down gravel roads, or setting your sights on gunmen in
New Orleans.
OTAKU
ALERT! The Japanese version of Bayou
Billy, called Mad City, is more fun thanks to a more
reasonable difficulty level. Power-ups are more
plentiful, and the enemies take fewer hits before they
fall. However, the game's racing, shooting, and
fighting action is still no match for the three hit
combination of Double Dragon II, Rad Racer, and Freedom
Force. |
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