Session 6

Side-scrolling Platformer For this 2D sidescrolling platformer, we’re going to use Unity’s 2D physics and related functions. These are similar to the 3D physics functions, but everything has “2D” at…

Session 5

Zombie first person shooter From the Unity Editor window, click on Window and open the Unity Asset store. For this tutorial, we are going to use a free Zombie model…

Session 4

  Displaying the score To display our score, we’re going to create a text object.  Unity has a system called “Canvas” which can display user interface (UI) objects, such as text and…

Session 3

  Photoshop Sprite Art Resources: http://makegames.tumblr.com/post/42648699708/pixel-art-tutorial http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php https://design.tutsplus.com/tutorials/how-to-create-an-animated-pixel-art-sprite-in-adobe-photoshop–cms-20428   Settings for accurate color and resolution for retro-style sprites: Pixels Per Unity determines the size of a sprite compared to Unity’s sizes….

Session 2

Shooter game continued Making targets to shoot Now we need to make objects for your ship’s bullets to hit. Go to the Create Menu in the Hierarchy Window, highlight 3D…

Session 1

Introduction to the UnityGame Engine The Editor The most important tools on the toolbar: The Play Button runs your current game scene. Pause and Frameskip are useful for debugging or…